Quick App: Resco Bubbles

Posted on December 5, 2008 by Jeremy Sikora.
Categories: Uncategorized.

I’m usually not a fan of games like Resco Bubbles, but I have to admit that this one is pretty addictive. The premise is simple:

Resco Bubbles for iPhone/iPod Touch is an action puzzle game where the idea is to clear the grid of bubbles in order to advance to the next level. You are given a sequence of bubbles, which should be quickly and efficiently popped. Numerous explosive, speed-up, slow-down and damage bubbles keep the game play exciting and challenging.

You can now purchase the full version of Resco Bubbles in the App Store for $1.99 or you can give it a try for free simply by downloading the lite version.

[Thanks to Hobbes for the tip!]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Quick App: Resco Bubbles

TapTapTap creates 10,000 iPhone apps mosaic

Posted on by Mike Schramm.
Categories: Uncategorized.

Filed under: , , , , , ,


This is awesome. TapTapTap, in order to celebrate over 10,000 apps in the App Store, has created a mosaic of (what else?) an iPhone loaded up with apps -- out of the icons of App Store apps. It's crazy. You can see the entire thing full scale over on Flickr, and World of Apple is selling a poster of the image for $50 if you want to jump right over all the trouble of printing it out yourself..

There are quite a few Apps I don't recognize in there, but I did notice the WebMD app, the Warcraft Characters app, Pyrus, NetNewsWire, and a few others I've got installed on my own iPhone. Very cool idea, and very neat way to show off just how many thousands of apps have arrived in the App Store already.

Thanks, Alex!

TapTapTap creates 10,000 iPhone apps mosaic originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 05 Dec 2008 09:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)TapTapTap creates 10,000 iPhone apps mosaic originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 05 Dec 2008 09:00:00 EST. Please see our terms for use of feeds.

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Round Robin: Help CrackBerry Kevin Restore His Childlike Sense of Wonder

Posted on by Rene Ritchie.
Categories: Uncategorized.

[This is an official Smartphone Experts Round Robin post! Every day you reply here, you're automatically entered for a chance to win an iPhone 3G, Case-Mate Naked Case, and Motorola H9 Bluetooth Headset! Full contest rules here!]

CrackBerry Kevin is a productivity machine, no doubt about it. When he’s not literally typing the plastic off his BlackBerry Bold keyboard, he’s simultaneously answering 87 emails, browsing 64 websites, exchanging half-a-nation worth of PIN messages, and running his trackball in 9 directions with both feet!

Well, this week our best frenemy has to put his addictive little messaging monster aside and immersed himself in a smartphone about as different as a smartphone can be: The iPhone 3G.

We here at TiPb know it might take Kevin a while to break out of his BlackBerry bonds and slip into some next generation iPhone duds, and he knows it too — he’s asking for your help in our forums!

Remember, each day you reply to his questions, you get another chance to win an iPhone 3G and accessories!

(And if by chance you want to win an HTC FUZE, or an Android G1, Palm Treo Pro, or BlackBerry Bold, be sure to hit up every Smartphone Expert site!)

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Round Robin: Help CrackBerry Kevin Restore His Childlike Sense of Wonder

What’s in an icon?

Posted on by Mike Schramm.
Categories: Uncategorized.

Filed under: , , , , , ,

Gedeon Maheux has an post about how an icon is designed from the aptly-named Iconfactory (specifically the Frenzic app icon), and while I don't have any design skills to speak of at all, it's an interesting look into how those little snippets of art are made.

Icons are increasingly important, especially on the iPhone and OSX, as Apple leverages icons more and more in their interfaces, from the Dock to CoverFlow to the iPhone's home screen. He sounds a little sheepish that they obsess over icons, but why shouldn't they -- every time you decide whether or not to buy or use an app (some might say the most important part of an application's lifeline), you're likely looking right at the icon.

There are a few things to take away here: they designed the icon not by itself, but right alongside all the other icons on an average iPhone screen -- in context, where people would see it. And they walked a thin line: while they wanted it to stand out as something you'd chose even among the apps you've already purchased, they didn't want it to be so bright or flashy that it broke the UI. Truth be told, Frenzic's icon still looks a little bright to me, but the lesson is good: the UI comes first.

Ged closes with a sentiment I've agreed with for a while: while there's a disturbing trend of adding "On Sale" or "New!" to icons in the App Store (not to call anyone out, but ahem) that doesn't serve the developers or their customers. An icon, just like your app, should be subtle and simple and beautiful. After all, isn't that why we're all using Macs in the first place?

What's in an icon? originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 05 Dec 2008 08:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)What's in an icon? originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 05 Dec 2008 08:00:00 EST. Please see our terms for use of feeds.

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iPhone barf bag holster is air sick

Posted on by Thomas Ricker.
Categories: Uncategorized.

Sure, it's foolish and low-tech as hell. But in the 8-hours you were cooped up on that transatlantic flight, did you ever once think about using the barf bag as an adjustable mount for your media player? No, you just held your iPod touch in your hand, occasionally dozing off until awakened by a jerk of the earbuds from your fallen iPod. Who's the fool now?

[Via Random Good Stuff]

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iPhone barf bag holster is air sick originally appeared on Engadget on Fri, 05 Dec 2008 05:14:00 EST. Please see our terms for use of feeds.

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