Tekzilla How To: Make Your Own iPhone Ringtones in iTunes

Posted on December 27, 2008 by Rene Ritchie.
Categories: Uncategorized.

Tekzilla co-host Veronica Belmont explains the step-by-step process of converting an iTunes song into a ringtone… right in iTunes.

Check out the video for all the details, and Tekzilla Daily for many more helpful how-to’s. Text highlights after the jump!

  1. Go to Preferences (under iTunes on Mac, Edit on Windows)
  2. Set import settings to AAC
  3. Select the song you want to use as your ringtone
  4. Right click and choose “Get Info” (cmd/ctrl-i)
  5. Pick the Option tab
  6. Set the start and stop time for your ringtone (no more than 30 seconds total!)
  7. Right click the song again and choose “Create AAC Version”
  8. When your 30 second extract pops up in iTunes (under the same name, check carefully!), select it
  9. Right click the new 30 second extract and choose “Reveal in Finder/Windows Explorer (cmd/ctrl-r)
  10. Change the extension from .m4a to .m4r
  11. Import or drag and drop it back into iTunes, and voila, you have your new ringtone!

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Tekzilla How To: Make Your Own iPhone Ringtones in iTunes

First Look: Will It Blend? for iPhone and iPod touch

Posted on by Steven Sande.
Categories: Uncategorized.

Filed under: , , , , ,

Apparently I'm not the only person who loves to watch the Blendtec "Will It Blend?" videos on YouTube. The company reports that the video series has had over 100 million views so far, making it one of the more successful viral marketing campaigns.

Now you can see the top 20 "Will It Blend?" episodes in all their high quality color glory, thanks to a new app of that name. Treat yourself and friends to the thrill of Tom Dickson (right) feeding an iPhone 3G into a Blendtec blender in higher quality than you've ever seen it before.

Other favorites -- iPod, glow sticks, and Chuck Norris, to name a few -- are included as well. What's great is that you don't need a 3G or Wi-Fi connection to download these wonderful videos, as they're built into the app.

The US$1.99 app (click opens iTunes) will soon feature the ability to blend anything in your iPhoto Library. It currently updates with new videos on a regular basis, and features links to all other episodes in the classic series. The developer, iAppsNow, is offering the app on sale for only US$0.99 through the end of the year.

What would you blend if you were Tom Dickson? Let us know!

First Look: Will It Blend? for iPhone and iPod touch originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)First Look: Will It Blend? for iPhone and iPod touch originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.

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Traveling? iPhone can help!

Posted on by Aron Trimble.
Categories: Uncategorized.

Filed under: ,

If you're a road warrior and an iPhone owner, chances are you are not using your beloved technology to its fullest potential. There are many applications and services that can make your trip a lot less stressful so you can focus on enjoying the trip rather than making sure everything goes according to plan. Everyone by now is accustomed to using the iPhone for browsing the web while waiting for a plane or listening to music while sitting on a bus. But did you know you can do things like check in for your flight, listen to the radio in your home town from a thousand miles away, and at some airports even get through security all using just your iPhone?

Read on, weary travelers, if you too want to learn the many ways in which the iPhone can make your entire traveling experience pleasant, even if you're traveling for business.

Continue reading Traveling? iPhone can help!

Traveling? iPhone can help! originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 17:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Traveling? iPhone can help! originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 17:30:00 EST. Please see our terms for use of feeds.

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TUAW Holiday Giveaway-tacular Part Four: iPhone party

Posted on by Victor Agreda, Jr..
Categories: Uncategorized.

Filed under: , , , , , ,


Plenty of folks are probably getting iPhone gift cards this season, and for anyone who wants to make their iPhone the hit of the party (later, once you've actually purchased and activated the thing) here's a lineup for you: some speakers (which fit just about every iPod ever made plus the iPhone), a stylus to keep grubby fingers of your precious, and a case.

I tested the JBL speakers and the stylus. The JBL speakers provide an astonishing amount of sound in such a small package. We turned it up as far as felt safe, and the kids had their fingers in their ears. Plus, at either loud or soft volume the audio was always very clear, not muddled with bass or too tinny on the high end (this was from the iPhone with no EQ).

The Pogo stylus does what it says: provides a poking stick for the iPhone's surface that works. It's a stick, and it pokes -- that's about as good a recommendation as you'll get from a stylus. The thing was just a short piece of aluminum too, so there's no heft at all. If you're used to a Mont Blanc in your hand you may be disappointed, I guess.

Thanks to Dr. Bott for the JBL On Stage 200iD Speakers, iSkin Revo2 iPhone 3G case (in red and black) and a Pogo iPhone stylus.

  • Open to legal residents of the 50 United States, the District of Columbia and Canada (excluding Quebec) who are 18 and older.
  • To enter leave a comment telling us what music you would play on some really loud speakers.
  • The comment must be left before December 31, 11:59PM Eastern Time.
  • You may enter only once.
  • One winner will be selected in a random drawing.
  • Prize: JBL On Stage 200iD Speakers ($149.95), iSkin Revo2 iPhone 3G case ($39.99), Pogo iPhone stylus ($19.95)
  • Click Here for complete Official Rules.

TUAW Holiday Giveaway-tacular Part Four: iPhone party originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 17:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)TUAW Holiday Giveaway-tacular Part Four: iPhone party originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 17:00:00 EST. Please see our terms for use of feeds.

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Konami Announces Upcoming iPhone Titles - Metal Gear Solid, DDR, Silent Hill & Frogger

Posted on by Top iPhone News.
Categories: Uncategorized.
In a move that is surely to indicate that the iPhone is a legitimate mobile gaming platform, Konami has announced today that they are releasing four games for the iPhone/iTouch platform.  Available later in the AppStore this month will be Dance Dance Revolution S Lite, Frogger and Silent Hill The ...

Finally, SimCity for the iPhone

Posted on by Top iPhone News.
Categories: Uncategorized.
Finally, Electronic Arts has released a version of its famous SimCity game for the iPhone and iPod Touch. Nicely described by a site as "the grandfather of them all", SimCity now joins other EA-released games such as Spore, Scrabble, Monopoly and Tetris. The game is now available for $9.99 through ...

AT&T now offering refurbished iPhone 3G

Posted on by Top iPhone News.
Categories: Uncategorized.
AT&T is finally offering refurbished iPhone 3G models on their site. Though the prices are lower, it is still only a $50 savings for a phone that was bought, used, broken and then returned. Is all that worth saving $50 in these tough economic times? “previously owned devices that have been ...

The iPhone gets attachable breathalyzer

Posted on by Top iPhone News.
Categories: Uncategorized.
For those of us who are always out enjoying the nightlife including the drinks that come along with it, there is now a breathalyzer attachment for the iPhone that tells you if your in the right condition for driving if your not too drunk to give yourself the breathalyzer. This ...

Project: Yellowsn0w Is A Go!

Posted on by Top iPhone News.
Categories: Uncategorized.
Temporary notice: Hey guys, those of you using an iPhone or iPod touch, the video is not available yet on the iPhone’s YouTube application. The link to tap on is at the bottom of the post, but YouTube is taking their sweet time making it available for all of you ...

iPhone Buzz Week in Review - Week 51 2008

Posted on by Top iPhone News.
Categories: Uncategorized.
Those of you in Taiwan who went out and got the iPhone 3G the other day, you may have just picked up an unlocked iPhone 3G. Initial reports stated that these iPhone 3Gs would be SIM locked to Chunghwa Telecom, but it appears that a firmware issue left users able ...

iPhone 3G unlock yellowsn0w live demo!

Posted on by Top iPhone News.
Categories: Uncategorized.
It's a good news for those of you who really want to buy an iPhone 3G but prefer carrier's networks outside AT&T, or who just want buy an iPhone from another country. A group, known as Dev-Team, who created a software unlock for the iPhone 3G so that the device ...

NGMoco’s iPhone Game Rolando a Must Buy

Posted on by Top iPhone News.
Categories: Uncategorized.
With the release of Rolando in the iTunes AppStore about two weeks ago, NGMoco has shown that the iPhone/iTouch platform can be a serious contender in the competitive handheld gaming market.Rolando features 36 levels over four different environments, each with interactive environments that either you can manipulate directly or indirectly. iPhone features ...

Stay connected to friends with Pinger Phone

Posted on by Top iPhone News.
Categories: Uncategorized.
Pinger, a leading provider of mobile communication services has announced their new Pinger Phone application for managing and communicating with phone contacts as well as with friends on Facebook, MySpace and Twitter. Users can see IM status in their contacts and elect to call, text, instant message, email or even send ...

New rumored photos of the iPhone Nano surface

Posted on by Top iPhone News.
Categories: Uncategorized.
The past few weeks there has been a bunch of crazy rumors flying around about a new smaller version of the iPhone 3G called the “iPhone Nano.” We have seen product sheets and third party cases suggesting that there will be another iPhone announced, but as the last iPhone rumors ...

Forum Review: Hero of Sparta for iPhone

Posted on by Staff.
Categories: Uncategorized.

Hero of Sparta by msbaylor. (Visit the thread for video and more pics. For more Forum Reviews, see the TiPb iPhone App Store Forum!

Hero of Sparta came out a few weeks ago around the time of Brothers In Arms and it is also done by gameloft. I’ve come to realize that gameloft has really been putting out some awesome games and this is no exception.

Hero of Sparta brings the “Hack n’ Slash” genre to the iPhone.

Note: I showed this game to one of my non-iPhone friends while at his apartment and throughout the day he played it. So his input is also included in this review. He actually ended up beating the game on Easy and then began playing on Heroic difficulty level.

Controls:

The direction you move is controlled by the “directional pad” in the bottom left-hand corner and you attack methods are controlled by “2 attack pads” in the bottom right-hand corner - shield & attack. In the top right-hand corner you can change your weapon as you progress through the levels.

The controls I found very easy to adapt to. The only problem I ran into (as well as my friend did) that after playing the game for about 30 minutes or so, the “directional pad” doesn’t pickup your finger movements very well. I sometimes stopped to wipe my hands dry (as my hands began to sweat due to the heat these iPhones produce.) and began to ply again, it seemed to be fine after that, however I again seem to happen quicker into game play the longer time-ago that I restarted my iPhone. In other words I think that it has to do with the iPhone’s RAM.

The different attacks and blocks are mostly dependent on the two buttons and the “directional pad” But for certain special moves, you’ll have to tap buttons on the main part of the screen, if you take too long, well, you won’t last much longer…

After my friend completed the Easy level and he began playing the Heroic level and he said that he didn’t find any difficulty difference, however, I found it much more difficult; although, I didn’t play all of the Easy level.

Throughout the game you won’t just be hacking away at mythical beasts, but you will be also be dodging arrows, jumping from rock to rock, and collecting crystals. Collect 5 green crystals and you increase you life bar, collect 5 blue crystals and increase your energy bar.

Graphics/Animations:

Um, wow… at first I didn’t think much of it, but after I began playing I found myself more interested in the cinematic cut-ins and the cinematic special attacks. I’ll talk more on cinematics later. The graphics themselves are pretty good, not superior, but very good, as the special moves and the 3D animations make up for the lacking of “superior” effects (in my opinion). Frankly I assume that if the graphics were better, the iPhone would have troble rending the animations and eventually crash. So I guess that is just how it has to be.

In the top left-hand corner the green-bar is your health, while the blue-bar is your energy. Your energy drops as you do special attacks or moves.

Sound/Music:

Music works well for the game, I never got annoyed nor tired of it, depending on the level of difficulty, you’ll have a different soundtrack. The actual sound f/x I didn’t find as impressive and somewhat of a let down. They seem to be somewhat cheesy and very repetitive. It was really the only thing that bothered me in the game. The soundtrack will stop during certain parts on the game such as cinematic cut-ins or special attacks.

Cinematics:

Cinematics is a big thing to me. And I was very impressed with the cinematics to say the least at what this iPhone game could do.

The above screen shot isn’t really in the game, it’s the trailer before the movie, but still, the lighting in the trailer is pretty awesome. Okay so back to the actual game…

The above image was taken shortly after I was supposed to tap certain buttons to do a special move, but failed to do so, so hence - it’s me getting my butt kicked.

Again like I said, the special moves are pretty much like 3D cut-ins, but you have to do certain things in order to have them progress, I think it’s one of the best things within the game.

Overall:

I highly recommend this game; it provides game play unlike any other game does in the app store - namely the cinematics. While the controls can be tricky at time, it may take some time getting used to, but it’s worth it. Game play is about 5 or 6 hours for easy, and possibly a little longer on heroic (not sure haven’t finished playing through it. The replay ability is high due to the fact that all the weapons you gain on Easy or Normal difficulty level, you can use in heroic level.

Pros:

  • Great game play
  • Awesome Cinematics
  • Good Cut-ins
  • Multiple weapons

Cons:

  • Control Touch screen can become fickle over time.
  • Sound f/x are repetative

Forum Review Rating

4.5 Star App

[Hero of Sparta is available from the iTunes App Store]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Forum Review: Hero of Sparta for iPhone

TUAW Review: Scrabble for iPhone

Posted on by Steven Sande.
Categories: Uncategorized.

Filed under: , , , ,

Hasbro's Scrabble is a classic board game, and Electronic Arts made the crossword game one of the first releases for the iPhone / iPod touch platform. Although the game has been available since July, I decided to wait to review it until some of the early bugs were squashed and new features were added. Since Scrabble is a holiday favorite for families, it's the perfect time for a review of the game.

The original board game is played with 100 small hardwood tiles, most of which have a letter of the alphabet and a point value printed on them. The playing board is a 15 by 15 grid with some squares marked as double or triple letters or words. The object, to those few people who have never played the game, is to create words from a rack of letters randomly assigned to you.

Points are assigned per word based on the individual point values of the tiles and whether a letter or word overlays a colored multiplier square. After the first word has been placed on the board, subsequent words must touch another word in crossword puzzle fashion.

Continue reading TUAW Review: Scrabble for iPhone

TUAW Review: Scrabble for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 10:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)TUAW Review: Scrabble for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 10:00:00 EST. Please see our terms for use of feeds.

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Round Robin: TiPb vs. the iPhone 3G Final Review

Posted on by Rene Ritchie.
Categories: Uncategorized.

[This is an official Smartphone Experts Round Robin post! Every day you reply here, you're automatically entered for a chance to win an iPhone 3G, Case-Mate Naked Case, and Motorola H9 Bluetooth Headset! Full contest rules here!]

After 4 weeks sampling Google’s Android G1, Palm’s (HTC’s) Treo (Windows Mobile) Pro, HTC’s Windows Mobile FUZE, and RIM’s BlackBerry Bold, it’s back, and I’m back.

Boom.

A lot has happened since Dieter ripped the still beeping iPhone 3G from my cold, not-even-dead hand. Promo codes hit the App Store. iFart apps did to (and made a killing — sigh). And, of course, Apple released a little something called firmware 2.2.

Admittedly, I cheated a bit. I checkout out the new firmware and the new Google Maps, but I really haven’t had the chance to use iPhone OS 2.2 as my “daily driver”, not until now.

I’ve reviewed the iPhone software several times now, for 2.0, 2.1, and 2.2, so I’ll spare you the regurgitation, because something else has happened to: I’ve spent time with all those other smartphones. I’ve experienced some things still unavailable on the iPhone, some I’ve really liked, others… well, check the videos for the Android G1, Treo Pro, HTC FUZE, and BlackBerry Bold if you haven’t already.

Instead, I’m going to focus on that: returning to the iPhone and looking at it again through eyes now widened by our sibling sites’ signature devices. And I’m going to start after the jump!


iPhone vs. Android

When it comes to the Android, everything seems to boil down to “openness” — unlike the iPhone, which is strictly controlled by Apple and the App Store, pretty much anyone who wants to (and knows Java) can code for Android and give away (and maybe eventually sell) what they want, where the want, and how they want. (Within reason, Google still has a kill switch all their own.)

But big deal. Android’s openness is cliched to the point that that the strawman is wincing. I’m going to propose that neither open nor proprietary, chaos nor order are inherently good or bad, and more importantly, really matter to the end user. Both have advantages and drawbacks — it is what’s ultimately brought forth from each platform that matters (the iPhone, after all, has a Darwin kernel, OpenGL, and other non-proprietary code at its core).

Sure, developers want to express themselves with as little restriction as possible, but they also want to feed their families. Consumers want that next great paradigm-shifting application but they download fart gags in droves. (Unless I missed the memo saying those were one and the same?)

So I’m taking the App Store vs. Android Market off the table. Likewise, I’m ditching the infinite possible Android hardware options vs. the iPhone’s singularity of form and function. Android will give developers more options but more headaches, users more choices but more confusion. Wash.

So what did my week with the G1 teach me about the iPhone? Apple needs to worry about cloud services.

Push Gmail is nice. Push Gmail is fine. Having a separate Gmail app is a dumb idea, and Gmail’s IMAP implementation is so buggy, every time I get an “invalid certificate” or “too many concurrent connection” error I consider abandoning it forever, Contacts are a disgrace, and everything has been in beta beyond the point of embarrassment, but here’s the thing: Google owns the cloud and they’re beginning to show it with Android.

I’ve said before that one big advantage the iPhone has is it gets Google as well as Apple, while Android gets only Google, but that may not always be the case. Sure, Google wants the eyeballs (and advertising dollars — never forget their core business) of the iPhone’s user base, much as they do Windows Mobile, BlackBerry, and every other platform mobile and otherwise, but that may only be until such time as they own the platform as well.

MobileMe is a start. We can spare the botched launch jokes — for a few months now MobileMe has been solid, and while it provides some killer functionality for Mac users (Back to My Mac, Mac Sycn, etc.), using the Android really made me think Apple has to up its Cloud game and fast.

First, iPhone needs more robust email functionality. Skip the non-standard labels, but give me filters/rules, the ability to star/flag, and otherwise raise the on-device and web-based feature power to desktop Mail.app levels with Gmail-type power and even better usability.

Get CalDAV really rocking, let me share and subscribe to/publish calendars. Again, iCal power in my hand and on the web.

CardDAV would be nice too, with the same sharing, subscribing, and publishing abilities for contacts, with status rolled in for good measure.

And get those notes syncing, along with the Tasks already built in.

Sure, Android doesn’t do all this, but I’m positive it will. Maybe not Android 2.0, maybe not even 3.0, but as soon as Google stops pulling a Microsoft and actually gets their act integrated, they’ll go from owning the cloud to leveraging it. That, above open markets and variable form factors, is what I’ll really be keeping my Android eye on, and that is what I want to see Apple not only compete with, but raise the bar again in terms of elegance of design and function.

iPhone vs. Palm Treo Pro/HTC FUZE


I’m putting the two HTC-built, Windows Mobile running smartphones together. Blame Palm, not me. Actually, blame both Microsoft and Palm because as much as the Palm OS was abandoned to the point that we couldn’t even include it in the round robin, Windows Mobile showed me its aging platform wasn’t that far from a similar fate. Sure, Palm OS 2.0 Nova, and Windows Mobile 7 are both on the horizon, but as of this writing, both are still vaporware, and both have suffered similar grand promises and heartbreaking delays to the point of asking: it’s 2008, do you know where your 3rd party developers are? (Hint: browsing the AppDroid MarkStore).

In all fairness, however, I’m less worried about Windows Mobile because, well, Microsoft has a winzillion dollars to keep funding it, and like Google they’re investing a ton of that cash in the cloud. So, while Live! Mesh Azure is a near impenetrable clusterfrak, with integration almost as badly broken as its branding, it won’t always be. They’re building data centers like QuickyMarts and Ballmer’s right, they’ll just keep coming and coming, and they could eventually nail it. I could very well get my ZuneBoxPhone Live! one day.

So, just like I’m taking a pass on the openness and flexibility of Android, I’m skipping the old standbys of power and configurability with Windows Mobile. Overhead and complicating clutter render them zero-sum gains anyway.

What will I focus on? Apple’s 360 degree integration, from Final Cut Pro to iTunes to AppleTV to MobileMe is so far unmatched, but it’s by no means unmatchable. Microsoft, with its Kraken-like tentacles, could go a full 520 degrees. We can make all the clumsy giant jokes we like, but getting crushed by a clumsy giant doesn’t make you any less crushed.

Case in point, the HTC Touch HD. We didn’t get it in the round robin (it’s not, and won’t be, officially available in North America), but it shows what type of technology can be put into an iPhone-sized package. I’ve repeated far too often already that I want (and fully expect) to see an iPhone HD come WWDC in June, 2009. Keeping pace in the hardware war is just one step. Others will involve some patents Apple has already filed, especially with streaming video (TiVo meets Slingbox).

Notice I’m talking about entertainment in a Microsoft segment, not Exchange, not remote device management, not office documents, because a) Microsoft is pushing hard in the consumer products space and that’s where Apple dominates, and b) this isn’t the BlackBerry segment, in which — quite frankly — those subjects would be more appropriate given market share.

iPhone vs. BlackBerry Bold

So let’s not talk about Exchange, remote device management, or office documents here either, b’okay. Consider them the last of my stereotypical aversions. As well as BlackBerry handles those tasks — and handle them well it irrefutably does — there’s something BlackBerry does infinitely better that Apple needs to consider and contend with: it’s creates CrackBerry.com members.

That’s not a sibling site plug. As much as the NOC and BIS/BES is an overly-proprietary single-point-of-failure, security and privacy bag half-filled with hurt, it creates an environment that once you get into, you can’t easily get out of.

It’s not that the BlackBerry calls to you. Having something blink at me is not nearly as compelling as having an iPhone just sitting there, not telling you if you have to pick it up or not — ensuring you check it when you may not even have to. It’s that once you get the true push, once you get the direct PIN to PIN messaging, it becomes like a community. Your sales team might all have them, but your friends and family might all have them as well.

We’ve seen the same thing with Twitter. People go where their friends are, and once you have the momentum of community, it creates a significant barrier of exit. Who wants to leave their community behind? It’s why Pownce and Jaiku and other status engines have failed.

While Apple should be applauded for embracing open standards like IMAP IDLE and built amazing technology with OS X 10.5 Server, they’ve done relatively little to promote any sort of community around the iPhone, and what little they have done is handled by third parties via the App Store.

This from the company that told people to Think Different. That created the Cult of Mac. I spoke about the cloud with Android and the integration with Windows Mobile, and here Apple needs a bit of both. And come on, it’s not like snooty Apple fans wouldn’t jump at the chance to be “official” snooty Apple fans.

I’m not the first to suggest this. I’m probably not the hundred and first. But Apple needs to put a little addiction of their own in the iPhone. Mobile iChat would be a great start. Give MobileMe Lite away for free with every iPhone, tied to an always on, multitasking Mobile iChat (supporting not only open Jabber and proprietary AIM and iChat protocols, but Twitter as well — Dieter’s right about cross-platform presence ruling it all), and toss in a super silky smooth CoreLocation-powered social iNetwork along with it. Make PIN seem Paleolithic. Make the NOC the next Friendster.

Conclusion

The Smartphone Experts Round Robin was a stroke of genius. Not only does it let sometimes myopic editors experience the greater gadget world, but it hopefully brings our readers with us (and gives some lucky winners some free smartphones for their trouble). Sometimes we think our chosen device does something really well and don’t realize just how well (and sometimes how differently) other device do the same. Likewise, sometimes we have gripes about our device that turn out to be far worse elsewhere.

It’s a reality check of the first order. Android’s potential, Windows Mobile’s legacy, BlackBerry’s connection, and in the end?

Thanks to everyone on the Android Central, Treo Central, CrackBerry.com, and WMExperts forums for all their help, my fellow editors Casey, Jennifer, and Kevin, and our editor-in-chief Dieter Bohn for their many insights.

A month and a marathon of reviews later, I love my iPhone more than ever, but also think I understand it more than ever as well. And most importantly, I know what I want to see from it, and from Apple, for the next Smartphone Experts Round Robin in 2009.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Round Robin: TiPb vs. the iPhone 3G Final Review

AT&T sells $99 refurb iPhones until end of December

Posted on by Cory Bohon.
Categories: Uncategorized.

Filed under: , ,


Just last week we mention that AT&T would start selling the iPhone 3G through its website. AT&T took that idea a bit further, and is now offering an iPhone 3G at a really good deal.

Currently being offered is a refurbished 8GB iPhone 3G for only $99US (with a 2-year contract). You heard right, you can get an iPhone 3G for only $99. So the rumors about the $99 iPhone were semi-true, except this isn't Walmart, and it's only a limited deal. You can get $50 off all refurbed iPhones until December 31.

Here's how the prices break down for the refurbs:

Thanks for the tip, Binja!

AT&T sells $99 refurb iPhones until end of December originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 07:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)AT&T sells $99 refurb iPhones until end of December originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Dec 2008 07:00:00 EST. Please see our terms for use of feeds.

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