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Filed under: iPhone
While most of us at TUAW (in the US, anyway) are staring out the window, running down the clock to hit the lake or ocean or pavement in some manner, the intrepid bloggers of Engadget never take a vacation. Here are three* iPhone stories they posted today:Because you can never have enough iPhone news... three more stories originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.
Because you can never have enough iPhone news... three more stories originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.
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Mac Daily News and other sources are reporting today on a leaked AT&T memo that states that the company retail stores had their best day ever with the launch of the iPhone 3GS.iPhone is humongous for AT&T originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.
iPhone is humongous for AT&T originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.
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Filed under: WWDC, iPhone, iPod touch
I can't count the number of hours I spent at the UT Music Library on a Performa or Quadra or Centris (I had a Centris 610 at the time) playing Daleks. Strangely addicting but incredibly simple, the game mechanic has been repeated often in the casual game universe, and Daleks was essentially a rip of Robots on UNIX. You try to get away from something, one step at a time, as those somethings inch ever closer, one step at a time. It's turn-based "tag." There's a terribly unsatisfying and buggy version called SuperDaleks for OS X here.WWDC Demo: Zombies, a modern update of Daleks (preview) originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 16:30:00 EST. Please see our terms for use of feeds.
WWDC Demo: Zombies, a modern update of Daleks (preview) originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 16:30:00 EST. Please see our terms for use of feeds.
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Rolando 2 Quest for the Golden Orchid [$9.99 - iTunes link], available now for the iPhone (and iPod touch) shows that Ngmoco not only takes great gaming concepts and beautifully renders them on the iPhone, but that they can make those great concepts and renders even better.
New gameplay includes a 3D stylized world, driving, swimming, and flying, and — now the Rolandos can fight back!
The first Rolando game won TiPb’s Editor’s Choice Award last time around, how does the new one stack up? If you give it a try, let us know!
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Quick App: Rolando 2 Quest for the Golden Orchid for iPhone
Well, well, what do we have here? Seems one Britney Spears is using an iPhone in her new music video, Radar. Leanna assures us it’s at the very beginning, so if your head is turned more by gadgets than starlets, you can get your fix early before you lose an ear or anything.
However, if you love some Britney vids, enjoy the double pop-culture dose.
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Thursday Fun Video: Britney Spears Has iPhone on her Radar
Dieter and Rene discuss the iPhone 3.1 Beta, the return of Steve Jobs (and Fake Steve), iPhone 3GS news, and questions from the live chat. Listen in!
Check out the Case-Mate Fuel Case for iPhone 3G and iPhone 3GS
Thanks to the the iPhone Blog Store for sponsoring the podcast, and to everyone who showed up for the live chat!
Our music comes from the following sources:
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
TiPb Presents: iPhone Live! #17 — 3.1 Beta!

Filed under: Cellphones
iPhone facing potential trademark issues in China? originally appeared on Engadget on Thu, 02 Jul 2009 15:34:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsFiled under: Analysis / Opinion, Bad Apple, Apple, iPhone, iPod touch
As if the waters surrounding the App Store approval process weren't murky enough, one developer has just hit an unprecedented wall. Apple rejected his app, iKaraoke, citing that it duplicated functionality of the iPod application. Of course, the "duplicate functionality" reason is nothing new, but Apple's next step is: just a few weeks after rejecting the application, they have filed a patent for including karaoke functionality into the iPod app.App Store Rejections: Apple rejects iKaraoke app, then files a patent for a karaoke player originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.
App Store Rejections: Apple rejects iKaraoke app, then files a patent for a karaoke player originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.
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Filed under: Humor, Software, Odds and ends, iPhone, iPod touch
Jokes are relative. What's hysterically funny for one person may not even crack a smile on another person's face. iLaugh [App Store], a database of over 50,000 jokes for the iPhone and iPod touch from developer Azure Talon, uses sheer volume of bon mots to ensure that you'll be able to find a funny story for just about every taste.iLaugh, therefore I exist originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.
iLaugh, therefore I exist originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.
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The photo ... depicts a photo of a nude ...
A slew of new Apple patent applications have come to light covering a rather odd range of functionality that may — or may not — make it into future iPhone software and hardware models.
First up is haptic feedback via a “grid of piezoelectronic actuators”, which would provide a varied tactile response when touching the iPhone screen to better orient users (and let them type without locking their eyes on the keyboard, ideally).
Second is a technology that seeks to identify fingerprints — i.e. not only that a user has touched the screen, but which specific finger touched the screen. So, for example, touching with the index finger would produce a different reaction than touching with the middle finger.
Third is for placing a RFID (radio frequency identification) reader in the screen so that, in addition to finger touches (and multi-touches), it could identify the unique tag given to objects as well.
Lastly is a method for letting users sing to the iPhone, and having the iPhone provide feedback on tone, pitch, etc. Basically, rating the quality of your karaoke — or of the latest pre-packaged Hollywood auto-tune single, we imagine.
Again, there’s no telling when, or if at all, Apple will release real-world products based on these patents, but they do give some hint as to which direction(s) Apple’s thinking.
Anyone want any of the them now?
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
iPhone Patent Watch: Haptics, Biometrics, RFID, and… Karaoke?!