Does the iPhone Need a Hardware Keyboard?

Posted on July 7, 2009 by Rene Ritchie.
Categories: Uncategorized.

iSlider - iPhone Slide Out Keyboard Concept

When Steve Jobs introduced the iPhone back at Macworld 2007, he prefaced the introduction by saying what was wrong with current not-so-smartphones — the hardware keyboard. They don’t go away when you don’t need them. They don’t change if you switch from text entry to bitmap editing, for example, And if you come up with a great idea later, you can’t go back an add an extra button.

Now it’s 2009 and Apple has released the iPhone 3GS, yet many people, including notable technologists, have called the lack of a physical keyboard a deal-breaker.

Is it? Let’s take a look after the break.

Dieter, in his review for the Palm Pre, had this to say:

I’ve been using QWERTY keyboards on phones for over seven years now and I had no problem adjusting to the Palm Pre. If you’re looking for a comparison, I’ll say that it’s not as good as your standard BlackBerry keyboard, but for 90% of people it’s going to be much better than the iPhone’s on-screen software keyboard. I know the keyboard is a big X factor for a lot of people, so the best I can say is that you not only need to try it for yourself, but you need to give it at least a couple of days of use before you turn in your verdict.

Personally, I’m on record as saying I vastly prefer the iPhone’s virtual keyboard to either the Treo, Windows Mobile, BlackBerrys and G1s I’ve owned or test-driven. My dislike for hardware keyboards and the pain-in-the fingers and arms they’d given me pretty much made me avoid them entirely until the iPhone came along. Zero. Stress. Typing.

Also, as we’ve said before, for those who need to switch frequently from English to Chinese, Hebrew, Arabic, or even other Roman input method, hardware keyboards just can’t compare. (And let’s not forget those who need to out-type netbooks during car races…)

Daring Fireball, in response to Tim Bray saying he’d never use an iPhone sans hardware keyboard, summed up the argument:

(1) that all phone-size keyboards — hardware or software — are poor compared to real honest-to-god full-size put-your-eight-finger-across-the-home-row-keys keyboards; but (2) given a week or two of use and some trust in the auto-correct system, most people can thumb-type just as well, if not better, on an iPhone as they could on a BlackBerry or a slider-style keyboard like the G1’s.

DF also believes Apple will never make an iPhone with a hardware keyboard, and that Apple will not suffer in the market for this (for our part, we’ve suggested the aforementioned Palm Pre could be considered the iPhone with a keyboard, given Jon Rubinstein’s history).

Given the over 40 million iPhone and iPod touch software keyboard devices already sold, and the 1 million iPhone 3GS’s sold opening weekend alone, it’s hard to argue that point. While there certainly is a niche that will never forgo the lack of a hardware keyboard, Apple seems to have proven there’s a far bigger market of those that will embrace, or at least tolerate and adapt to it.

What’s your take? Is the lack of a hardware keyboard holding the iPhone back? Is it just old-school hardware keyboarders that miss the action? Is it a deal-breaker for you? Or do you think Steve Jobs was right, a next generation smartphone needed a next generation keyboard?

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Does the iPhone Need a Hardware Keyboard?


GPush brings (almost) GMail push e-mail notices to the iPhone

Posted on by Maggie Mills.
Categories: Uncategorized.
Many people’s biggest disappointment with iPhone 3.0 is there’s still no push Gmail. (Probably due some to contractual snafu of some kind.) According to TechCrunch, that is about to change (maybe). I say maybe because the software to do this, named GPush, has not been approved by Apple as of yet. GPush is a 99-cent app [...]

Apple celebrates App Store’s first birthday

Posted on by Aayush Arya.
Categories: Uncategorized.
The App Store was launched on July 10, 2008 and is fast approaching its first birthday. To celebrate, Apple's posted a list of some of its favorite apps.

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China Unicom heading the drive to get the iPhone

Posted on by Rob Goodchild.
Categories: Uncategorized.
In the tug-of-war that has kept the iPhone out of China in the two years since it’s been on the market, China Unicom is purportedly closest to reach a deal but still faces an attack from dominant carrier China Mobile. Analyst Shaw Wu of Kaufman Bros. claims to have sources aware of Apple’s leanings and gives [...]

LucasArts classics coming to iPhone?

Posted on by Mike Schramm.
Categories: Uncategorized.

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Good news from our friends over at Joystiq -- they had the good fortune to speak with the folks over at LucasArts (who are currently working on reviving some of their old point-and-click library of games: Secret of Monkey Island is coming back to the Xbox Live Arcade, and other games, including the classic Indiana Jones and the Fate of Atlantis, are due to make their way to the PC's Steam service), and the subject of the iPhone came up. While we didn't get any really great news (like, say, a release date), we did get a vague answer in the affirmative: "On iPhone, you know Apple's policy that we can't talk about a release until it's ready to release. But it would make sense that we would do something like that if we were to go in that direction ... wink wink, nod, nod."

With a wink and a nod, it seems like a fairly safe bet that we can expect at least one or two iPhone ports of these old LucasArts titles in the future. The whole point-and-click genre (you can play a great little sample done by gaming genius Tim Schafer right over on his company's website) is experiencing a resurgence, and LucasArts is showing a lot of sudden loyalty to fan favorites like Monkey Island, Maniac Mansion, and Grim Fandango, so there's never been a better time to send a port or two over towards the App Store.

LucasArts classics coming to iPhone? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)LucasArts classics coming to iPhone? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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Intel Promising Faster Integrated Graphics in Next Laptops, But Fast Enough?

Fudzilla reports that the graphics performance of the integrated graphics in Intel's next-generation mobile processors (Arrandale) will exceed the performance of the current Intel mobile platform (Montevina).

As always, Intel codenam...

Prowl sends Growl notifications to iPhone

Posted on by Dan Moren.
Categories: Uncategorized.
Prowl is a Growl client for iPhone that lets you send notifications from your Mac to your iPhone.

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Nearest Tube’s augmented reality on the iPhone 3GS

Posted on by Mike Schramm.
Categories: Uncategorized.

Filed under: , , , , ,

This (extremely loud, be careful) video has been making the rounds lately -- it's a demo of a new app called Nearest Tube that isn't quite in the App Store yet, but uses both your location information along with the iPhone's compass and video camera to show you an augmented reality picture of where and in which directions around you the nearest London Tube station is. Very cool use of the technology, and while I'm not actually in London to use it (and I don't have a 3GS -- obviously the compass is required to make this all work), it looks like it works pretty well. Some of you folks in London will have to give it a try when it gets approved and tell us what you think.

Oh, and the whole augmented reality thing -- get ready to hear that term a lot. On the TUAW team list, we were just chatting about microprojectors as well (rumored to be coming to iPhones and iPod touches), and as all of these technologies (video, projectors, compasses and location information) all start to get combined and hooked up to some serious computing power, your phone will be able to tell you more and more about what it sees in the world around you, from Tube or road directions like this app, to restaurants and stores, stars in the sky, and even other iPhones and their users. Hold on to your hats, because more and more, developers won't need to simulate the world around you when they can just show you an augmented version of it through your iPhone's screen.

Nearest Tube's augmented reality on the iPhone 3GS originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Nearest Tube's augmented reality on the iPhone 3GS originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

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iPhone 3GS boosts mobile YouTube uploads

Posted on by Top iPhone News.
Categories: Uncategorized.
Google says that mobile uploads to YouTube have increased by 400% just in a week, thanks to iPhone 3GS' technology. Looks like mostly iPhone 3GS users are also the big fans of the video-sharing site. Google has announced that uploads from mobile phones to YouTube have increased by 400% since last ...

MMS on first-gen iPhone: how badly do you want it?

Posted on by Top iPhone News.
Categories: Uncategorized.
Dear first-gen iPhone owner, how badly do you want MMS on your phone? Thanks to hacking community, now you can enjoy MMS capability on your original iPhone with default SMS/MMS app and O.S 3.0! Gizmodo wrote: ...here we are with a truly integrated MMS experience courtesy of the all-powerful hacking community. Granted, ...

Happy 1st Anniversary, App Store!

Posted on by Victor Agreda, Jr..
Categories: Uncategorized.

Filed under: , , ,


What a difference a year makes. Apple has a promo on the store (yes, iTunes link ahoy) with their gushing congratulations to themselves and the App Store for the 1-year anniversary of Cupertino's bold experiment. Since the launch one year ago, we've seen over 50,000 apps hit the store (and only a fractional percent are fart apps), dozens of apps rejected for spurious reasons or no reason at all, a couple of apps approved that never should have seen the light of day, and well over a billion downloads. Would McDonald's have grown so fast if they served virtual hamburgers?

In honor of this event I'm sharing a list of the very first apps I put on my secondhand 1st-generation iPhone. Yes, I was a little late to the party (and only signed up with AT&T for the 3GS almost a year later), but then, Apple was a little late to the SDK, weren't they? Remember when web apps were the thing? Yeah, me either.

Share your first app downloads in the comments!

Continue reading Happy 1st Anniversary, App Store!

Happy 1st Anniversary, App Store! originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Jul 2009 10:45:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Happy 1st Anniversary, App Store! originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Jul 2009 10:45:00 EST. Please see our terms for use of feeds.

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Review: The Weather Channel Max for iPhone

Posted on by Jeff Merron.
Categories: Uncategorized.
The Weather Channel Interactive makes a perfectly fine free app for the iPhone. So why pay $4 for this premium version? Because The Weather Channel Max offers a number of unique features, highlighted by predictive radar in motion and a customizable start page.

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Ultrasn0w, Redsn0w, and Winterboard Get iPhone 3GS Compatible

Posted on by Jeremy Sikora.
Categories: Uncategorized.

iphone_pirate_2

Three of the most popular tools on the scene have been updated to be fully compatible with the iPhone 3GS: The Dev Teams software unlock - ultrasn0w, their jailbreak software - redsn0w (via torrent for Windows, Mac, Linux), and saurik’s popular iPhone theming tool, Winterboard (via Cydia).

Two hours ago saurik twittered the following:

The newly released 0.9.2958 versions of MobileSubstrate and WinterBoard (upgraded to support ARM7/Thumb2) should now work on the iPhone 3GS

That was followed by a quick tweet from the Dev Team:

Released: redsn0w 0.8 (incl. 3GS, hactivate, linux) http://is.gd/1pRlV . Ultrasn0W 0.8 (incl. 3GS support) (see Cydia).

So it looks like purplera1n forced the Dev Team to respond by finally releasing their jailbreak software. Good news for all of you iPhone 3GS owners out there today, now you have two jailbreak solutions for your iPhone 3GS. Which will you choose?

For more jailbreak discussion be sure to check out TiPb’s Jailbreak Central.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Ultrasn0w, Redsn0w, and Winterboard Get iPhone 3GS Compatible


Jailbreak Users Still Have Problems with Push Notification?

Posted on by Rene Ritchie.
Categories: Uncategorized.

sad_push_jailbreak

Since the iPhone 3.0 Jailbreak has become available, and now with both purplera1n and redsn0w coming on line with iPhone 3GS Jailbreak solutions, we’ve heard rumblings about problems with Push Notifications not working, or not working properly.

The Dev Team has noted this:

we have some remaining 3.0 jailbreak issues to investigate, including push notification

danmowchan in our forums notes this again today with regards to Prowl. Potential battery drain issues aside, if you’ve Jailbroken, are you having trouble getting your Push on? If not, has problems with Push made you put your Jailbreak on hold?

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Jailbreak Users Still Have Problems with Push Notification?


More Than One New iPhone Next Year? Spotlight Search, Push Apps, and iPhone Help — From the TiPb Forums

Posted on by Jeremy Sikora.
Categories: Uncategorized.

from_the_tipb_forums

It’s that time again — time for us to pick out some of the hot topics on TiPb’s forums. In order for you to reply to any of the following threads please be sure to register. It’s a painless process that will only take a moment of your time.

Forum regular, Duvi, started an interesting poll recently, does anyone believe there will be more than one iPhone next year? My personal feeling is we will be seeing a similar situation as we did this past June 19th. One new iPhone with the 3GS possibly sticking around at a lower price. Thoughts?

This next thread was started by yet another forum regular, cjvitek, who wants to know how many of you actually use the spotlight search feature? Personally I’ve found the more apps and music I put on my 32GB 3GS, the more I find myself using the Spotlight Search. How about you?

Clg82 started an excellent thread for those of you who are looking for all of the Push Notification applications available in Apple’s App Store! Be sure to check this thread out for the latest apps that push. Don’t see one listed? Feel free to add it to the list!

With over a million new iPhones sold recently, most of you probably are in need of some sort of help and/or basic tips to get the most out of your new iPhones. Well TiPb has got just the place for you. Have a question? Look here: iPhone Help. Search here for help and If your search comes up empty feel free to post a question in your own thread. You’ll have an answer in no time!

See you on the forums!

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

More Than One New iPhone Next Year? Spotlight Search, Push Apps, and iPhone Help — From the TiPb Forums


iPhone App Store Gets Ready to Celebrate 1st Birthday

Posted on by Rene Ritchie.
Categories: Uncategorized.

App Store Turns One

Apple’s iTunes App Store launched on July 11, 2008 alongside the iPhone 3G and iPhone 2.0. Now, just a few days shy of its first birthday, iTunes is getting ready to celebrate by showcasing some of Apple’s favorite iPhone (and iPod touch) apps [iTunes link].

Split into two categories of 30, apps [iTunes link] and games [iTunes link], Apple’s picks are as diverse as they are interesting and seem to cover the gamut from major development studios to indies, premium priced to free, and as they put it are:

Part fun. Part function. Entirely amazing.

Did Apple include your favorite?

[via MacRumors]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

iPhone App Store Gets Ready to Celebrate 1st Birthday


Apple’s iPhone 3GS gets two more handheld video mounts

Posted on by Darren Murph.
Categories: Uncategorized.

Look, it's not like Apple's iPhone 3GS is really equipped with the necessary hardware to shoot your next feature film, but given the high-profile nature of the device, it's no surprise to see a veritable cornucopia of video mounts making their way onto the scene. Just weeks after a completely over-the-top shoulder mount emerged, we've now got a pair of handheld grips ready for the amateur crowd. Both Zacuto's ZGrip iPhone Pro and OWLE's BUBO are designed to steady one's shot when capturing clips with Apple's freshest handset, though we tend to prefer the dual grip design of the latter. Hit the read links below for more information on each, and jump past the break if you're looking for samples to absorb before you buy. Oh, and yes -- both are guaranteed to draw unwanted stares and cause intense embarassment when used.

Read - Zacuto's ZGrip iPhone Pro [Via TUAW]
Read - OWLE BUBO [Via iClarified]

Continue reading Apple's iPhone 3GS gets two more handheld video mounts

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Apple's iPhone 3GS gets two more handheld video mounts originally appeared on Engadget on Tue, 07 Jul 2009 05:58:00 EST. Please see our terms for use of feeds.

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Nearest Tube Augmented Reality

Posted on by Chris.
Categories: Uncategorized.

The team behind Acrossair has built an incredible application for Londoners who can now see where are the nearest tube station in the city with an augmented reality view, check it out on this video before the App Store launch:

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Review: Magnetic Joe 2 for iPhone

Posted on by Lex Friedman.
Categories: Uncategorized.
This game, in which you navigate a bodyless character through 100 levels of increasingly complexity, is a solid addition to your iPhone or iPod touch. It's fun, challenging, and very replayable.

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