WWDC 2009 iPhone Developer Sessions Now Available from Apple

Posted on July 16, 2009 by Rene Ritchie.
Categories: Uncategorized.

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Apple has let iPhone, iPod touch (and Mac) developers know that World Wide Developers Conference (WWDC 2009) Sessions are now available for purchase via developer.apple.com:

Watch Apple engineers deliver in-depth technical information on the technologies that power iPhone OS and Mac OS X from the Worldwide Developers Conference 2009.

In addition to the session videos, you’ll also receive access to the presentation slides and sample code so you can make the most out of each session.

After your purchase, download the videos through ADC on iTunes, then take them with you on your Mac, your iPhone, or your iPod touch to view anytime, anywhere.

Costs are $299 each for iPhone or Mac sessions, or discounted to $499 for both.

See the iPhone session list (PDF link) for info on what’s included.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

WWDC 2009 iPhone Developer Sessions Now Available from Apple


App Store Lessons: No promo codes for apps rated 17+

Posted on by Michael Jones.
Categories: Uncategorized.

Filed under: , , ,

Developers whose apps meet the criteria for a 17+ rating in the App Store are now running into yet another roadblock, but this time it's not about getting their apps approved, it's about distributing them. Or, more specifically, distributing promo codes for them.

Typically, when a developer uploads a new version of an application to the App Store, they have the ability to create up to 50 promo codes, which they can then provide to media outlets for reviewing the application, give away to users in a contest, etc. Aside from some reasonable restrictions on their usage (you can't sell them, they expire after 28 days and are one-time use only), promo codes provide quite a bit of flexibility to developers of paid apps who wish to freely distribute their app to select individuals without having to worry about the hassles of exchanging device information and doing special ad-hoc builds.

So where is the problem? It's in the new app rating system that was released a few weeks ago. As it stands, neither the 3.0 software nor iTunes display parental warnings when using a promo code to purchase apps with a mature (17+) rating, so Apple has made the promo code functionality unavailable for apps that fall into that category. We were informed of this condition by a developer who prefers to remain anonymous.

This obviously puts developers of these apps in a bit of a bind, as well as eliminates the potential amount of sales that could come from being able to distribute promo copies. Developers in this position may be stuck doing ad-hoc builds or going back to the questionable practice of sending iTunes gift cards to reviewers.

And if you're thinking this just applies to the massive number of adult-oriented apps that have recently poured into the App Store, you're wrong. Apple specifies that any application that may contain high levels of offensive language, violence, sexual content, or references to drugs or alcohol receive a rating of 17+. But, according to Apple, apps that feature an embedded web browser or provide access to 3rd party content also automatically require the 17+ rating, regardless of the application's content or intended audience.

Here's hoping that Apple is already working on a solution to this, as the lost potential sales caused by this not only affect the developers of the individual apps, but the overall success of the App Store as well.

App Store Lessons: No promo codes for apps rated 17+ originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 19:15:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)App Store Lessons: No promo codes for apps rated 17+ originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 19:15:00 EST. Please see our terms for use of feeds.

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Analysis: Palm Pre sync flap, hardware issues, hurt Palm

Posted on by Matt Hamblen.
Categories: Uncategorized.
Apple's move to disable iTunes syncing with the Palm Pre is just the latest trouble facing Palm and its would-be iPhone killer.

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Postman for iPhone

Posted on by Jeff Phillips.
Categories: Uncategorized.
This application from Freeverse lets you create electronic postcards to send to family and friends. But you can also post them to Facebook, Twitter, and Tumblr for an added social networking aspect.

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Ringtones for iPhone dead easy with this Mac app

Posted on by Mel Martin.
Categories: Uncategorized.

Filed under: ,

There are a lot of ways to get ringtones on an iPhone. Some are easy. Some not so easy. Some are free. Some cost money.

A new release of PocketMac Ringtone Studio is about the easiest way to get ringtones on your phone, but it is not the cheapest. I think many users will be glad to buy the app, though, in exchange for the extreme ease of use.

Essentially, you drag and drop any MP3, AAC, M4A or a Quicktime movie file onto the app, highlight the part of the waveform you want, decide if you want to fade in and/or out, and Ringtone Studio will open iTunes if it isn't already open and put the file in the ringtones bin. That's it.

You can boost or lower the volume of any clip, and you can zoom in or out of the waveform for precise editing. Note: There is no onscreen button letting you know you can zoom. It's in the built in help files. You use Command-+ or Command-minus.

The only other thing I would like to see is the ability to rename your ringtone before sending it to iTunes. You can certainly rename it there, but doing it in the Ringtone Studio app would be perfect.

As I said, there are a lot of ways to do ringtones. You can buy them from the Apple, or use GarageBand, but I find the process has far too many steps. One favorite of mine is the Audiko website, which allows you to upload your clips, edit them online, and then download them and drag them into iTunes. It's free, and does the job.

Version 2 of Ringtone Studio is US$29.95 and has a 90 day money back guarantee. You can see some videos of how it works on the PocketMac website.

I think the app is a bit pricey for what it does, doubling in price since we first reviewed it, but it is very powerful and very easy to use. I think a lot of people will find it a perfect solution. Early buyers can get a free iPhone case. Ringtone Studio works with all iPhones, including phones running iPhone OS 3.0 and the new iPhone 3GS. The software requires Mac OS X 10.5 Leopard or above.

Ringtones for iPhone dead easy with this Mac app originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 15:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Ringtones for iPhone dead easy with this Mac app originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 15:30:00 EST. Please see our terms for use of feeds.

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Unlock iPhone: UltraSn0w 0.9 & Purplesn0w RC2 Released

Posted on by iPhoneHacks.
Categories: Uncategorized.

Reality doesn’t get more real: 2 iPhone views of the NYC subway

Posted on by Michael Rose.
Categories: Uncategorized.

Filed under: ,

There are two bits of knowledge that all native New Yorkers are gifted with: where to get "the best" pizza (Grimaldi's on the Brooklyn waterfront, in case you were wondering), and exactly where to stand on the subway platform so as to arrive at the destination station in exactly the right spot to exit ahead of the rush. While this sometimes leads to bunching and crowding in the desirable cars, it ends up saving a lot of time and aggravation on the far side.

If you aren't a veteran straphanger, you can simulate the expertise of the locals with Exit Strategy NYC, a $1.99 iPhone app that tells you exactly where to stand based on your destination station. The app is straightforward: select your train line and your direction of travel, then pick your arrival choice from the list. You'll get a clear diagram of the exit locations, along with the conductor's position in the train (great for late-night trips) and notes on any special circumstances, transfer options or wheelchair access.

In my tests, Exit Strategy matched my instincts pretty well with only a few hiccups (one exit that was closed for construction wasn't yet reflected in the app, but chances are us NYC residents wouldn't know that either). There is one drawback for outer-borough residents: while Manhattan and most near-to-downtown stations are included, some of the further-out stops, like my station along the R line in Sunset Park, Brooklyn, are not yet built in to the app. Still, Exit Strategy should definitely be part of your iPhone arsenal for a visit to the Big Apple. The demo video for the app is in the 2nd half of the post.

Despite their much-admired situational awareness, even NYC subway veterans sometimes get confused about where to find the nearest station -- and if you're a first time visitor, fuggedaboudit. For iPhone 3GS-enabled residents and tourists, it's about to get a lot easier: acrossair is offering an NYC version of the Nearest Tube augmented reality app, New York Nearest Subway.

Hold your iPhone flat and see a 2D map of the entire system... then lift it perpendicular to the ground, and the heads-up display mode shows you floating icons representing nearby stations, complete with line legends and walking distances. For anyone who's ever walked to a faraway subway stop only to realize that there was a much closer option, this is incredibly compelling. No word on price yet, and the app is awaiting approval; as noted, this app will only work on the 3GS, as the magnetometer is used to determine the direction the phone is facing.

If you've got preferred apps for navigating public transit in your city, pipe up in the comments.

[via Gadget Lab]

Continue reading Reality doesn't get more real: 2 iPhone views of the NYC subway

Reality doesn't get more real: 2 iPhone views of the NYC subway originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 14:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Reality doesn't get more real: 2 iPhone views of the NYC subway originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 14:30:00 EST. Please see our terms for use of feeds.

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iPhone 3.0: Location Aware Google Search via Safari

Posted on by Rene Ritchie.
Categories: Uncategorized.

location aware search

Google Blogs (via Gizmodo) has announced that the long-rumored Geo-Location based services in Mobile Safari are indeed included in iPhone 3.0 and being put to use in “My Location” searches by Google.com on the iPhone.

As of today, when you visit www.google.com from Safari on your iPhone 3.0, you can choose to turn on My Location by tapping on the link on the homepage. When you tap on the “update” link, your location will be updated and displayed right there on the homepage. Whenever you want to refresh your location, just tap the “update” link. Testing this in New York, my search for “jazz clubs” returned a handful of places within walking distance. I picked one, tapped the phone number, made a reservation, and we were set for the night.

As to privacy concerns, Google stresses the service is opt-in and can be turned off via the Preferences link at the bottom of the page. Also, it currently only works in English in the US and UK, though other languages and regions are said to be coming soon.

Good news for those looking for a local burger joint, bad news for those hoping Latitude wouldn’t be stuck in the browser

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

iPhone 3.0: Location Aware Google Search via Safari


The Competition: Palm Releases webOS Mojo SDK to Pre Developers

Posted on by Rene Ritchie.
Categories: Uncategorized.

palm webos mojo sdk

Kudos to Palm for getting a webOS SDK out to Pre developers so quickly, and for the sheer genius of making web 2.0 standards like CSS, HTML, and Javascript, ubiquitous all, the major toolset.

There’s a long road ahead to catch up with the iPhone’s 56,000 apps, 100,000 registered developers, and 1.5 billion downloads, but that road would have been infinitely has Palm gone with more complicated development model.

Sure, hardcore gamers may have to wait for native access to write their racers to the metal, but anyone familiar with the 80/20 rule knows that for this market, at this time, webOS and web standards development was smart play.

Bring on the fart apps — I have dibs on flashlight!

background: #fff

There. Done!

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

The Competition: Palm Releases webOS Mojo SDK to Pre Developers


Review: Freefall’n for iPhone

Posted on by Lex Friedman.
Categories: Uncategorized.
This $2 app from BunsenTech is a fun virtual skydiving game. But once you've tried each level a few times, there's nothing new to encounter.

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A new way to get iPhones under control

Posted on by John Cox.
Categories: Uncategorized.
TrustDigital has released an updated version of its mobile device management software, with improved support for the iPhone, including the new 3GS model, and iPod touch.

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Blizzard releases Mobile Armory app for iPhone

Posted on by Peter Cohen.
Categories: Uncategorized.
World of Warcraft Mobile Armory is an application for the iPhone that helps players plan skills, check on their characters and keep track of guild news.

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VoiceCentral integrates Google Voice with the iPhone

Posted on by TJ Luoma.
Categories: Uncategorized.

Filed under: , ,

VoiceCentral voicemail screenshotIf you're one of the lucky ones to have scored an invite to Google Voice, checkout VoiceCentral. It's a very slick application which integrates well with the iPhone, making it possible to make calls through your Google Voice (or GrandCentral) account.

Why would you want this? My primary reason for wanting an application for GV is so that I can make calls and have my Google Voice number appear on the Caller-ID.

VoiceCentral makes this a simple process. When you first install the app, it asks you to select your iPhone number on the Settings page. When you make a call through the app, it happens in two steps: 1) your iPhone rings (this is Google Voice's servers calling your iPhone), 2) your call is connected.

Why is this important? If you end up leaving a message for whoever you are calling, their voicemail system may give them the option to call you back at the number you called from. Our landline phones also make it easy to return calls from the caller-ID list. As a Google Voice user, I want those calls to go to my Google Voice number, not my iPhone.

If you're a fan of Google Voice, you know that having a central place for all of your voicemails is great. Google Voice will transcribe those voicemails (my favorite feature, although sometimes having a computer try to decipher my friend's "late weekend night" messages does lead to some interesting "translation issues").

VoiceCentral will let you access not only those voicemails (in a style very similar to iPhone's own Visual Voicemail) but if you tap on the arrow, it will also show you the transcription. You can even read the message without listening to it, which is especially handy for checking messages when you are in a meeting, a movie theater (oh, like you've never!), or anywhere loud enough that you might not be able to hear it. The transcripts can also be copied (on iPhones running OS 3.0 or later, of course) and pasted into notes or emails if needed.

As you'd expect, VoiceCentral also integrates with your existing iPhone contact list, and there's also a keypad which allows you to make calls or send SMS.

The "Send SMS" feature has had some issues, but Riverturn has a newer version which fixes the problem. As you are no doubt used to hearing by now, they are waiting on Apple to approve the newer version. It's also important to note that there is no way to designate any application except the built-in Phone app as the default, so any phone numbers which you tap from email messages or web pages will open in the built-in app, rather than in Skype or other telephony apps.

Google appears to be readying its own GV iPhone app for release, although it hasn't made it into the App Store yet. Anyone familiar with the approval process knows that could mean it is hours, days, or weeks away from being released. The Blackberry and Android apps are already available.

Is $2.99 [iTunes Link] too much to spend on an app when there may be a free alternative right around the corner? Not for me. In fact, the only thing which keeps this app from replacing the native Phone app on my dock is the lack of a "Favorites" tab, which I use for nearly all of the outgoing calls I make on my iPhone.

VoiceCentral integrates Google Voice with the iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 13:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)VoiceCentral integrates Google Voice with the iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 16 Jul 2009 13:30:00 EST. Please see our terms for use of feeds.

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iBank Mobile finance app debuts for iPhone

Posted on by Dan Turner.
Categories: Uncategorized.
iBank Mobile is the iPhone companion app to iBank for the Mac, however, it also works on its own.

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Comcast’s new mobile app for the iPhone released

Posted on by Maggie Mills.
Categories: Uncategorized.
This is how you make a services app: Besides the obvious TV guide listings, Comcast’s mobile app gives you integrated access to your Comcast email, voicemail and missed calls and lets you sync iPhone’s address book. You can forward calls from your Comcast number to your iPhone, and it pulls voicemails from your Comcast home phone [...]

Large game companies love the App Store

Posted on by Philip King.
Categories: Uncategorized.
While many of the early successful iPhone and iPod touch games came from small-time developers, big-name content creators like Electronic Arts, id Software and Konami are flocking to the platform, using their brands and marketing muscle to compete. The App Store has about 13,000 games in 19 separate categories, ranging from old-fashioned board games to complex [...]

Google Voice leaves iPhone out in the cold?

Posted on by Philip King.
Categories: Uncategorized.
Google has released its mobile Voice application for the Android and BlackBerry platforms, but future release of the program on the iPhone will depend on acceptance from Apple and perhaps AT&T. While iPhone users can currently access Google Voice from the Safari browser, what Android and BlackBerry users received Wednesday was a full-fledged independent application that [...]

Analysts see alarming development in mobile malware

Posted on by Jeremy Kirk.
Categories: Uncategorized.
The first worm that spreads between mobile devices by spamming text messages has developed a capability that signals the arrival of mobile botnets.

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TiPb Give Away: iPhone 3G Made Simple Book

Posted on by Rene Ritchie.
Categories: Uncategorized.

iPhone 3G Made Simple Book

iPhone 3G Made Simple comes by way of Martin Trautschold and Gary Mazo of Made Simple book and e-book fame — likely familiar names to any of our CrackBerry.com friends — have put their training talents to work on the iPhone 3G and the result? 376 pages chock full of photos and easy to understand guides.

It’s available now in e-book (PDF) for $20 and is coming in August in good old printed form (soft cover). For TiPb readers, however, Martin and Gary are giving away 5 free copies of the e-book!

Just head on over to the TiPb iPhone Forum and let us know you want a copy!

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

TiPb Give Away: iPhone 3G Made Simple Book


How much does it really cost to own a smartphone?

Posted on by Mark Sullivan.
Categories: Uncategorized.
PC World looks at the long-term expense of owning a smartphone and finds that there isn't a big difference in total cost of ownership when it comes to the most popular smartphones.

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