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Filed under: Gaming, Software, iPhone, App Store, iPod touch

Wolfenstein RPG out now on iPhone and iPod touch originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 12 Aug 2009 11:00:00 EST. Please see our terms for use of feeds.
Wolfenstein RPG out now on iPhone and iPod touch originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 12 Aug 2009 11:00:00 EST. Please see our terms for use of feeds.
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Filed under: Home Entertainment, Portable Video
Logitech dishes two new iPod / iPhone speaker docks, one of them rechargeable originally appeared on Engadget on Wed, 12 Aug 2009 08:17:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsThe iPhone’s Mail app connects to Google Gmail — and it’s paid version, Google Accounts — via the IMAP protocol [Wikipedia link]. Until Apple and/or Google get off their duffs and provide built-in push Gmail (or absent that, Google Sync Gmail for those not otherwise using their single Exchange ActiveSync slot), IMAP is all we have. (And IMAP IDLE may be what we have for push Gmail as well…) So what’s the problem?
Gmail was born of and for the Web, and admittedly Gmail for the iPhone’s Mobile Safari web browser is among the very best WebApps on any platform. However, many people still use, and even prefer to use, local clients like the iPhone’s Mail app, and for that or any local client, Google’s IMAP implementation has always been a second-class citizen.
Forgetting for now for the mapping of labels to folders results in multiple copies of the same email being stored on the local side, one of the major issues with Google’s IMAP implementation is their ludicrous 10 simultaneous connection limit. This might not seem particularly strict, but given that every client can and does typically open multiple connections and having your iPhone, desktop, and laptop all open at the same time can cause Gmail to error out.
On a daily basis, users have to carry the mental overhead of carefully and conscientiously closing email clients on one machine before turning on another, or enabling or disabling a VPN connection (which then treats the mail client as a new set of connections).
By contrast, MobileMe and Exchange/ActiveSync have no problem with this usage pattern. Add to this random “invalid certificate”, “unable to find mailbox: inbox”, “over capacity”, and other errors, and the state of Google’s IMAP implementation is really called into question.
For iPhone Gmail users, the lack of quality error messages (likely something that needs improving on Apple’s side) makes it particularly frustrating, as many of the different problems listed above simply result in an “incorrect password” pop-up box. (See image at the top of this post).
Personally — and I’m not alone in this — I’ve pretty much abandoned front-facing Gmail. I still use the unmatched excellence of Gmail’s server-side filters, but then forward the mail itself to MobileMe. (The irony of the once-plagued MobileMe service now proving more robust over IMAP than Gmail isn’t lost on me and should be lost on Google).
For those who maintain Gmail is free and we shouldn’t complain, Google Accounts — which is paid for — exhibits the exact same problems on a regular basis.
Gmail is arguably the best webmail on the internet. It could easily be the best email period. Google’s finally taken the humorously long-standing “beta” tag off the service. It’s gone prime time. It’s time to make the IMAP implementation live up to that level of standard.
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Dear Google: Please Fix Gmail IMAP Problems
WMExperts (via Crunchgear and Gizmodo) rounds up the latest on Zune HD, linking up the above hands-on video, and news that it might just drop at $100 lower than the iPod touch. In other words, Microsoft to Apple: “it’s broughtn’ed”.
Now, there’s no getting around the Zune HD being an OLED iPod touch two years too late, much as the original Zune was a Wi-Fi squirting iPod classic two years too late. At even $100 discount, can Microsoft compete with a 3rd generation iPod touch, rumored to include a camera, perhaps video recording and sharing, and a 65,000+ strong App Store?
Meh. They’ll get some iPod rebels and budget conscious adaption, no doubt, and that’s probably all they intend. A strong #2 in the music player market, much like they’re going for against Google in the search/advertising space, is likely enough for them now. Understandable, to be sure, but we’d still rather see a mind-blowing Windows Mobile Phone with Zune-like interface and hardware specs, Mobile Xbox gaming, and awesome Windows integration.
But we’ve been wanting that for years…
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
The Competition: Zune HD to be Priced $100 Less than iPod touch?
Our fearless friend, CrackBerry Kevin has been watching videos again and this time the take away has him happy: analysts who might be “in the know” say RIM may be fixing their infamously buggered browser by “next summer”.
While the iPhone uses the mobile version of the Apple-supported WebKit rendering engine, as does Palm’s Pre, Google’s Android, and some Nokia devices, RIM has thus far been content to roll their own rendered — with JavaScript turned off by default. No word on whether RIM will turn to WebKit or stick with the custom code, but it does look like the analysts are at least saying they’ll address some of the major gripes.
Our take? If RIM is serious about becoming a world-class web experience, Apple better get just as serious about matching them on messaging.
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
The Competition: BlackBerry to Get iPhone-Class Web Browser… Next Summer
Filed under: iPod Family, iPhone, App Store, SDK, App Review
Bad things happen. Despite all your user testing, sometimes an iPhone app release hits the wild with unexpected results. I recently heard about one application upgrade that passed Apple review, but that crashed when run on handsets that had a previously installed version of the app. Another app experienced data corruption when incoming phone calls interrupted file write operations. App Store Lessons: App Emergencies originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 12 Aug 2009 06:00:00 EST. Please see our terms for use of feeds.
App Store Lessons: App Emergencies originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 12 Aug 2009 06:00:00 EST. Please see our terms for use of feeds.
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