Want to read TUAW on your iPhone? There’s an app for that.

Posted on August 27, 2009 by Victor Agreda, Jr..
Categories: Uncategorized.

Filed under: , ,

I'm not talking about i.tuaw.com, although it still exists (and will continue to evolve -- we hear you!). In fact, I am talking about the TUAW native iPhone app [iTunes link]. It works on iPod touch as well. For a full list of features you can check our TUAW app page here. Or, take a quick tour in the video below.



Thanks to everyone at AOL who made this happen!

Want to read TUAW on your iPhone? There's an app for that. originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 28 Aug 2009 00:01:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Want to read TUAW on your iPhone? There's an app for that. originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 28 Aug 2009 00:01:00 EST. Please see our terms for use of feeds.

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Convertbot 1.4 for iPhone Rejected by App Store Because Same “Time” Icon Now Confusable for “Recents”

Posted on by Rene Ritchie.
Categories: Uncategorized.

rejection

Convertbot [$0.99 - iTunes link] has seen their latest update, version 1.4 for iPhone (and iPod touch), rejected by at least 2 of Apple’s 40+ App Store reviewers because the icon they’re using for “Time” (the same icon they’ve been using since 1.0, mind you) is nigh-identical to Apple’s built in “Recent” icon, and that was enough to raise that troublesome “user confusion” flag at iTunes HQ.

They’re going to try and find a different yet equally minimalist icon, and we’re going to start counting down to a letter from either Phil Schiller or the FCC

Sigh.

[Via Daring Fireball]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Convertbot 1.4 for iPhone Rejected by App Store Because Same “Time” Icon Now Confusable for “Recents”


Metro Paris, London Bus, Yelp! — Augmented Reality Apps Appearing Now in App Store

Posted on by Rene Ritchie.
Categories: Uncategorized.

Presslite, the folks behind Métro Paris [$0.99 - iTunes link] and London Bus [$0.99 - iTunes link] for iPhone let us know that their apps are now updated in the App Store to contain… augmented reality!

For those unfamiliar with the concept, basically it uses the iPhone 3GS compass, GPS, and live video (what the camera sees) to figure out where you are and what you’re looking at, and then adds an information layer (text, icons, etc.) on top of the live video to expound upon what you’re looking at. For example, bus routes and schedules could be layered over a street corner, hotel room rates and vacancy over a building, Twitter status in the direction of a person you follow, etc.

Yelp! 3.0 [Free - iTunes link] has apparently also gotten into the AR game but through an Easter Egg that is activated when you run the app and then shake the iPhone 3 times. Check out Mashable’s video after the break!

(Thanks to Nicolas and Frank for the extra info!)

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Metro Paris, London Bus, Yelp! — Augmented Reality Apps Appearing Now in App Store


Analysis: Mobile games aren’t worth $5.4 billion

Posted on by Mike Schramm.
Categories: Uncategorized.

Filed under: , , , , ,

Jeremy Laws at Cabana Mobile has an interesting little analysis up about mobile gaming that claims it may not be as big as it's cracked up to be. Laws says there's no way the mobile gaming market can hold up $5.4 billion, as was reported earlier this year by Juniper Research. Laws looks at the top 10 companies releasing mobile games (at retail -- that will become important in a minute), and claims that even if those companies make up 70% of total mobile games, the total amount of mobile game sales only comes up near $1.7 billion, far short of the Juniper number.

So where's the discrepancy? It's almost certain to lie in the App Store, where Juniper says growth more than made up for the dropoff of sales in other areas, like Java-based games. Laws does list companies like EA Mobile and Gameloft, whose games are selling on the App Store, but almost all of Laws' companies are old-school mobile developers, who created games for mobile phones before the App Store was ever open for business. Plus, his "retail" mention might mean the App Store isn't included in his calculations at all -- can you call the App Store "retail"? In fact, if any mobile games marketplace is going to make up over $3 billion in the mobile games market, it's got to be the App Store, right?

So this means a couple of different things: one, the App Store very well could be remaking the face of mobile gaming, to the point where old-school numbers are just plain insufficient to compare to modern App Store sales. Second, if there is a bubble, it'll likely be in the App Store: another recent report says that if you spend more than $40k on a 99 cent game, you're losing money. Laws may be underestimating the long tail of the App Store -- certainly no single developer has pulled in billions, but there are a lot of developers out there. Still, at the same time, $5.4 billion does seem high. And if games companies are convinced there's gold in the App Store hills, that's where the bubble will eventually burst.

Analysis: Mobile games aren't worth $5.4 billion originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 21:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Analysis: Mobile games aren't worth $5.4 billion originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 21:00:00 EST. Please see our terms for use of feeds.

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Snow Leopard Application Incompatibilities Compiled

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.
Many users have been wondering whether their current applications will be compatible with Mac OS X Snow Leopard, and both Apple and users with access to the final version of Snow Leopard have been working to compile this information for reference pur...

FCC makes it official: Cellular carriers policies getting a closer look

Posted on by Mel Martin.
Categories: Uncategorized.

Filed under: ,

Maybe the submissions by Apple, Google and AT&T helped, or maybe they hurt, but the FCC is going to take a closer look at the U.S. cellphone industry and if competition is helping consumers. [Link to FCC announcement in PDF format]

Today the Commission said:
As communications technologies and services become more essential, and the communications market more complex, information is key to consumer protection and empowerment. The Commission seeks comment from communications service providers, academic researchers, consumer groups and third-party analysts on how best to ensure consumers have the information they need to make informed decisions in the communications marketplace.

The FCC has been particularly interested in the Google Voice app for the iPhone, which Apple has said is still undergoing scrutiny. The FCC has questioned AT&T about whether or not it advised Apple to not approve the app. AT&T has denied it had any say.

AT&T has admitted it is wary of apps like Slingbox Mobile, and that app was rejected by Apple, then allowed back in for sale, but without access to the 3G network.

It's pretty clear that FCC Chairman Julius Genachowski thinks there is more to be done to get consumers the best deal, and he's putting the cellular carriers on notice that they will be closely looked at.

Readers: Are you happy with cellular service as it stands today? Do our friends in Europe get a better deal?

FCC makes it official: Cellular carriers policies getting a closer look originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 19:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)FCC makes it official: Cellular carriers policies getting a closer look originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 19:30:00 EST. Please see our terms for use of feeds.

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Apple has Approved Spotify’s iPhone App; Will be Available on the App Store Soon

Posted on by iPhoneHacks.
Categories: Uncategorized.

Bing coming to iPhone apps

Posted on by Nancy Gohring.
Categories: Uncategorized.
Microsoft on Thursday released an SDK that lets developers easily incorporate Bing in iPhone applications.

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Apple approves Spotify app

Posted on by Megan Lavey.
Categories: Uncategorized.

Filed under: , , ,

The Telegraph from the UK reports (via Paid Content) that after more than a month in limbo, the music-streaming app Spotify for the iPhone has been approved. Spotify is to Europe what Rhapsody is to the U.S. -- and we even took a look at Rhapsody's iPhone offering just a couple days ago. Spotify will allow access to the service's full catalog from the iPhone, create playlists from it -- and allow offline use of those playlists. The YouTube video above gives insight into exactly how the app works. It is available for paid subscribers only. A subscription costs £9.99 per month or £119.88 per year.
The approval of Spotify certainly opens the door for Rhapsody's app and other potential software that allows duplication of iPhone functions -- or it could be yanked ala Google.

Apple approves Spotify app originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 17:50:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Apple approves Spotify app originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 17:50:00 EST. Please see our terms for use of feeds.

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Spotify for iPhone gets thumbs up from Apple, subscription music with offline playlists is a go

Posted on by Ross Miller.
Categories: Uncategorized.
Streaming and subscription music services are a dime a dozen on iPhone, and they seem to get past Apple's app store approval hurdles with relative ease. But Spotify was one whose fate wasn't so clear cut, given its offline playlist function -- which as the name suggests downloads songs ahead of time for you to listen to when there's no WiFi or phone service to stream from -- could very easily fall into the category of "duplication of core iPhone functionality" and get deep-sixed at the drop of a hat. Turns out that's not the case here, as an Apple spokesperson has told paidContent UK that the app's been given the metaphorical stamp of approval and would be hitting the store "very soon." A premium subscription will run about £9.99 ($16.20) per month, with an option to pay annually coming at a later date. Of course, there's a catch, as Spotify's service is only available in Sweden, Norway, Finland, the UK, France and Spain for now. The company expects to invade America sometime later this year, but that means another round of app store approvals -- and with Apple's track record on consistency, there's no telling how that'll turn out.

Filed under: ,

Spotify for iPhone gets thumbs up from Apple, subscription music with offline playlists is a go originally appeared on Engadget on Thu, 27 Aug 2009 17:31:00 EST. Please see our terms for use of feeds.

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Facebook 3.0 for iPhone released

Posted on by John Burke.
Categories: Uncategorized.

Filed under: , ,

After a couple of weeks of waiting in the iTunes app store approval queue, the 3rd major update of the popular Facebook for iPhone [iTunes Link] application has been released. Joe Hewitt, the developer of the app, has been working on it for quite some time and submitted it for review on 8/16. If you're still seeing 2.5 in the app store, Joe suggests deleting the app from your phone and reinstalling it -- it will be 3.0.

The new version includes some of the most requested features including:
  • Better news feed with direct links to comments
  • Ability to "Like" posts
  • RSVP to events
  • Create/upload photos to albums
  • Write/edit notes
  • Customizable home screen
  • Improved photo viewing with zoom
  • Better notifications
Hewitt is already working on the next release, version 3.1, which is rumored to focus on adding Push Notifications.

Check out some shots of the app in action:

Facebook 3.0 for iPhone released originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 17:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Facebook 3.0 for iPhone released originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 17:30:00 EST. Please see our terms for use of feeds.

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Facebook for iPhone 3.0 Released

Posted on by iPhoneHacks.
Categories: Uncategorized.

Facebook 3.0 for iPhone Now in iTunes App Store

Posted on by Rene Ritchie.
Categories: Uncategorized.

Facebook 3.0 for iPhone

Yep, you read the headline right, after many days of anticipation, and a few minutes of is-it-or-isn’t-it, Facebook 3.0 [Free - iTunes link] for iPhone (and iPod touch) is now live in the iTunes App Store. Go download it now, or check out Chad’s preview if you’re still on the fence… (Why would you still be on the fence, it’s the biggest social network in the ‘verse and it’s for free!)

Note: It’s not showing up for every user in every store on every device yet, so be patient, try searching, try iTunes on your PC or Mac, try it on the iPhone, or just wait a bit and it’ll be all good…

If/when you do get it, let us know what you think. Finally better than the WebApp? Better than the full on web version? Hit the comments below or drop us a line on our Facebook page!

[Thanks to everyone who mailed and tweeted us!]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Facebook 3.0 for iPhone Now in iTunes App Store


Yelp for iPhone’s hidden augmented reality feature

Posted on by Dave Caolo.
Categories: Uncategorized.

Filed under: , ,


Earlier today I was reading about Metro Paris Subway [iTunes link], the first augmented reality (AR) app to hit the App Store and lamenting the fact that there wasn't an AR app for me to play with. Then we noticed this tip from Robert Scoble: It seems that Yelp for the iPhone has a hidden augmented reality feature. I downloaded the app and tried it out. I'm glad to say it works, but only on iPhone 3GS. Here's how to activate it (again, note that a 3GS iPhone is required):
  1. Grab the app here
  2. Launch it and shake your phone. Robert says you need to shake it 3 times. I got it working with one good shake, while other TUAW bloggers needed more than 3.
  3. A message appears indicating that you've activated "Monocle." That's what they call the AR feature.
  4. A monocle button appears on the top right of the app. Press it.
From there, the camera activates. Simply point your iPhone 3GS in any direction and take a look! I live out here in the middle of nowhere and was certain that I'd get a blank screen. Instead, Yelp found a number of restaurants, bars and other shops right away.

The screen is a bit jumpy and you've got to hold the phone REALLY still to get a good look. Plus, unlike Metro Paris Subway, the graphics depicting the different business aren't disgintuishable (restaurant vs. bar, or example). Still, it's a lot of fun and a free way to play with augmented reality. Check out the gallery below for screenshots.

Grab Yelp [iTunes link] while you can and give it a try. Of course, we'd love to hear about your experiences.

Yelp for iPhone's hidden augmented reality feature originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 17:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Yelp for iPhone's hidden augmented reality feature originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 17:00:00 EST. Please see our terms for use of feeds.

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Users Bought iPhone Apps Worth $2.4 Billion on the App Store?

Posted on by iPhoneHacks.
Categories: Uncategorized.

Report Data: App Store market worth almost 2.5 billion dollars a year

Posted on by Rob Goodchild.
Categories: Uncategorized.
Mobile advertising firm AdMob has released its July 2009 Mobile Metrics report along with a supplemental presentation in which the company reveals the results of a survey of over 1,100 iPhone, iPod touch, and Android users to obtain data on application usage. The study reveals that iPhone users download approximately 10 applications per month on average [...]

Sun-powered Scosche solCHAT Bluetooth speaker phone is a bright idea

Posted on by Steven Sande.
Categories: Uncategorized.

Filed under: , ,

And now for something completely different -- a post about something other than Snow Leopard.

Accessory manufacturer Scosche today announced the solCHAT solar Bluetooth speaker phone. Designed to work with Bluetooth phones like the iPhone, the solCHAT attaches to either the front windshield of your car or to the driver's visor. When sitting in direct sunlight, a small solar panel charges up the solCHAT, although the manufacturer recommends giving the device an initial full charge through the included USB adapter.

When you're ready to drive, you simply punch the big button to power up and connect to your iPhone. When a call comes in, a verbal caller ID speaks the number that is calling. A Scosche spokesperson noted that a future version may sync contact information from the iPhone to allow the caller's name to be announced.

The solCHAT retails for US$99 and is available through the Scosche website or Best Buy.

Sun-powered Scosche solCHAT Bluetooth speaker phone is a bright idea originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 15:45:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Sun-powered Scosche solCHAT Bluetooth speaker phone is a bright idea originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 27 Aug 2009 15:45:00 EST. Please see our terms for use of feeds.

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Yelp iPhone Application Adds Augmented Reality Easter Egg

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.
Mashable reports on a discovery that the latest update to the iPhone application from popular business establishment review site Yelp [App Store, Free] contains an augmented reality easter egg called "Monocle" that allows users to view business ratin...

Nokia to battle against the iPhone - with Linux?

Posted on by Andrew Wells.
Categories: Uncategorized.
Even though Nokia’s Symbian mobile operating system commands the lion’s share of the worldwide smartphone market, the world’s largest handset maker is looking to Linux to take on the iPhone. Sources have told Reuters that Nokia is positioned to announce its first Maemo-based phone next week at an event in Stuttgart, Germany. Originally designed for Nokia’s [...]

Apple proposal to implement automatic “location-based” backgrounds for the iPhone

Posted on by Andrew Wells.
Categories: Uncategorized.
The iPhone could offer an automated home screen providing local weather, time, maps and contacts based on the device’s location, according to a new patent application from Apple. Revealed by the U.S. Patent & Trademark Office this week, Apple’s filing dated Feb. 21, 2008 for “Transitional Data Sets” describes an invention that would display specific applications [...]