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Filed under: Portable Audio, Portable Video
Reminder: We'll be live at Apple's 'rock and roll' event Wednesday at 10AM PDT! originally appeared on Engadget on Tue, 08 Sep 2009 11:14:00 EST. Please see our terms for use of feeds.
Permalink | Email this | CommentsContinue reading DIY robot mask uses iPhone display to lip sync your drunken Halloween slurrings
Filed under: Cellphones, Wearables
DIY robot mask uses iPhone display to lip sync your drunken Halloween slurrings originally appeared on Engadget on Tue, 08 Sep 2009 10:25:00 EST. Please see our terms for use of feeds.
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Filed under: Software
Apple pulls C64 App after Manomio shenanigans revealed originally appeared on Engadget on Tue, 08 Sep 2009 07:52:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsYesterday we heard a rumor that Apple may be experiencing problems with the iPod’s new camera feature, and those problems could cause a delay.
Today, Hardmac [via MacRumors] threw in some rumored details about the rumored problems:
The issue would be linked to the new camera module. We did not get any further details, but the problem has been spotted in the first dozen of thousands units produced. Those units have been put aside.
Again, even if true, this would likely only cause a delay in the release of the third generation iPod touch, not its announcement at tomorrow’s “It’s only rock and roll, but we like it” special music event. This has happened in the past when products weren’t quite ready or had last minute spec changes necessitating a delay.
Still, we’ll only know for sure when Apple hits the stage.
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Rumor Expounded: More on Potential iPod touch Camera Delay
(Co-Pilot Live 8 for iPhone Forum Review by cjvitek For more Forum Reviews, see the TiPb iPhone App Store Forum Review Index!)
With CoPilot Live North America [$34.99 - iTunes link] The march of GPS Turn-by-turn apps continued. (See the App Review master list, above, for reviews of AT&T Navigator, Navigon Mobile Navigator, iGo My Way, and Sygic Mobile Maps). In the interest of full disclosure, I received a promo code to review this app.
GPS Turn-by-turn apps all want to achieve the same goal – become the ultimate navigation assistant to help you when you are driving. So far the apps I have reviewed have had strong points and some weak points – each having some features that are nice, but no one app dominating the competition. CoPilot Live falls right in, with some compelling features but also lacking some features to put it over the top.
Let’s start with the interface. I love it. In my mind, a GPS TBT app should be easy to use and operate – large button, easy to read screen, easy to program, etc. For the most part, CoPilot live does a great job. When using the menu, the buttons are large and easy to read (and hit). The features are clearly outlined, and there is a systematic approach to the layout (I had very little hunting around trying to find a specific feature). Having said that, some of the buttons were a little small – including the button to get to the menu. Like some of the other apps, when typing in an address or name, this app would try to anticipate what you wanted, providing a list of matching names. I find this type of interface very helpful, as I don’t have to type out the entire name myself.
This app did have contact integration. One interesting thing about the contacts – not all of them were listed. I think it only lists contacts that have an actual address – which makes sense, if you think about it. The five or six I checked matched that criteria, but I didn’t check all the missing contacts. If that is accurate, I say kudos to CoPilot Live for including this feature which makes sense, but is missing from other apps!
The POI interests can be viewed while traveling, and entered as a destination as well. Like Navigon, the POI database seemed a little sparse – it didn’t have the school I work for listed as a POI, and it is the tenth largest University in Texas (or something like that). Hopefully this will be something that can be added to in future updates.
I liked the use of the app as well. It was quick to pick up a signal, and I didn’t lose it once. You can choose POI to be displayed. There is supposedly a feature for lane assistance, but I couldn’t get it to work – possibly due to the fact I live in the outskirts of civilization here in Texas. WHen you have a map created, there were also options to choose an alternate route, and the option to avoid certain segments of your trip! Something I have been looking for in the other apps. Unfortunately, I tried it out, and it didn’t seem to make any different in the trip plans (the route was still listed as the same). It’s possible that I needed to actually REACH that road to avoid it, but I am not sure (especially since I asked to avoid a 163 mile segment of highway…I would have thought it would recalculate a large portion of a trip in that case). Unfortunately, there is no option to indicate a preferred road.
There are a number of live features that are supposed to be added – including weather (where you are, or your destination), traffic, and friends (which I assume finds contacts in the area?). However, the traffic and friends options were greyed out. The traffic is listed as being a premium extra that you have to pay for in future updates. The weather worked very well.
Another nice feature that I have only seen sporadically is the ability to add stops during your trip. You can even optimize them and plan for rest locations. While driving, you have various settings you can tweak – including when the app will warn you about an upcoming turn, how the map is viewed (2D, 3D, or 2D with next turn). You have preview options of seeing the whole trip, running a simulation of the trip, seeing an itinerary, or even going through the trip turn by turn. Nice options there. The screen itself also allows for two displays – you can have things like speed, ETA, distance left, etc. I didn’t see any option for speed limit warning, although other reviews have mentioned them. I might be blind, or it might be limited to other maps (UK or Europe, for example).
The biggest issue I had with CoPilot live was the choice of routes. Again, for small, everyday routes, the directions seemed very accurate. If the road was listed (there were a few times where newer roads weren’t on the map – my home street was not listed for planning directions), the route was very straightforward. However, for longer routes, I had some problems. You can choose between a quickest, shortest, and economical routes (with specifications for avoiding tolls roads and similar options). Now, I plugged in the same trip I have been doing for all the apps – Edinburg, TX to Terlingua, TX. About 600 miles as I drive it. The shortest route came up with the standart shortest route (by miles) at about 590 miles. However, the quickest route had me going about 100 miles out of my way, up to San Antonio. And the ETA’s for both of the trips was, well, insanely wrong. The trip has taken between between 10 and 12 hours. The estimated travel time for the quickest route (690 miles) was 18 hours. For the shortest route (590 miles) it was over 20 hours. Now, I could understand if it was driving back roads the whole time, but we are talking about driving on highways with a 70 or 75 mph speed limit!
As I previously said, I tried to “tweak” my route by indicating sections of the road to avoid (hoping that it would get me a route that I have taken in the past), but the map didn’t appear to change – despite the fact I said I wanted to detour around 163 miles of highway. Maybe some of these issues are due to the fact I am not trying it out in a big metropolitan area, and if you live in an area like that you won’t have any of the problems. But ultimately the app is supposed to be for anywhere in North America, so I should still be able to use it here, out in the middle of no where.
All in all, this app had some very strong points and some areas that clearly needed work. The interface and some of the options were absolutely great, but ultimately it is about driving and the routes. As such, given that it estimated a trip I know only take about 10 hours as a 18 to 20 hour trip, I can’t help but question the accuracy of it’s route choices for long distance trips. Some of the features (like road detours) didn’t seem to have any obvious effect on the routes and maps, but it could be that the effect would only be obvious when I got to that segment of the trip. At $34.99, the app is far from the most expensive, and for that money it delivered a reasonable GPS experience. But until the routing issues are fixed, I can only give it three and a half out of five stars.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
App Review: CoPilot Live North America Turn-by-Turn Navigation for iPhone
Anticipating Apple releasing the iPhone 3.1 update at or following tomorrow’s “It’s only rock and roll, but we like it” special music event, the Dev-Team has posted a reminder:
If you update to Apple’s new software using the normal iTunes process, you will lose your ultrasn0w unlock. In fact you may lose it permanently, because for most people the baseband firmware cannot be reverted to a previous version (unlike the main application CPU firmware).
Rather, their PwnageTool should allow you to update the firmware without updating the baseband, preserving ultrasn0w for the “best of both worlds”.
So, jailbreakers and unlockers, no rushing to out to download that shiny new 3.1 software via iTunes. You’ve been warned.
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Dev-Team: Jailbreakers Beware of iPhone 3.1 Update
Filed under: Analysis / Opinion, Software, Freeware, Developer, iPhone, App Store
$80 on apps? I didn't think it was that much, but after going over estimates in my head, that sounds about right, actually. A survey of 1200 App Store customers estimates that we've spent about $80 on applications so far, with an average of about 65 applications per customer. There's a little weirdness in those figures though: they also say that 65% of the apps downloaded were free, and that the average app price was $1.56. There's some extra information hidden in there: if 65% of the apps are $0, and the average price is still up above $1, that means people are spending way more than $1 on the apps that they do buy. More research seems needed there.Survey: Average iPhone user has spent $80 on apps originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 07:00:00 EST. Please see our terms for use of feeds.
Survey: Average iPhone user has spent $80 on apps originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 07:00:00 EST. Please see our terms for use of feeds.
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Looks like Apple is putting the finishing touches in place for tomorrow’s “It’s only rock and roll, but we like it” special music event, including the banners for the Yerba Buena Center for the Arts in San Francisco, upon whose stage the festivities will kick off at 1pm ET/10am PT. (Join us on the front page for our usual meta live-blog of the show, followed by a special edition iPhone Live! at 8pm ET/5pm PT).
Now, with regards to the image being used (see above), it looks like fairly iconic, dare we say classic iPod fare — we thought they’d have transitioned to an iPod touch by now…
If you haven’t already, head on over to our poll and let us know what you think we’ll see at tomorrow’s event.
[Photo by Brad Immanuel via iPhoneSavior and MacRumors]
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Banners Go Up for Tomorrow’s “It’s only rock and roll, but we like it” Apple Special Music Event