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Filed under: How-tos, iTunes, Troubleshooting, iPhone, Liveblog, iPod touch
Got troubles? Feeling the mobile device blues? Is your iPhone or iPod touch seemingly bricked without a recovery solution after the 3.1 update? Join us for an informal, interactive debricking-clinic this evening (14 September, 9:30pm ET) for hands-on therapy. We'll look into a variety of fix-it lore that may (or, sadly, may not) help you get your device back to working order. Check in with the discussion to see whether there's a tip that might help.Continue reading iPhone/iPod touch debrickification clinic
iPhone/iPod touch debrickification clinic originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 14 Sep 2009 21:25:00 EST. Please see our terms for use of feeds.
iPhone/iPod touch debrickification clinic originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 14 Sep 2009 21:25:00 EST. Please see our terms for use of feeds.
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No need to dust off your spectacles -- Crysis on the iPhone has been achieved. Just last week we took a peek at the graphical enhancements on the iPhone 3GS, but this demonstration didn't rely on the factory goods from Apple. Instead, a recent OTOY demonstration put to use some of AMD's newest GPU technology in order to play back one of the leading-edge 3D titles on a smartphone. In short, OTOY renders the game on remote servers and then sends information to a recipient; needless to say, an HDTV displayed all sorts of artifacts, but on a screen that's just a few inches large, those flaws become invisible. So, is this really the killer app to supplant Apple's own App Store for gaming on the iPhone? We get the feeling OTOY needs at least few clean-cut commercials with little-known underground music before they can bank on that.Filed under: Cellphones, Gaming, Handhelds
OTOY uses AMD GPUs, black magic to put Crysis on iPhone originally appeared on Engadget on Mon, 14 Sep 2009 21:04:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | CommentsDetermined to maintain their place atop WebApp mountain, Google released a new service today as part of their Labs testbed, and again it helps push forward just what’s possible using cloud services (online data) and interactive front ends (AJAX in the browser). Google Blogs says:
Fast Flip [http://fastflip.googlelabs.com/] is a new reading experience that combines the best elements of print and online articles. Like a print magazine, Fast Flip lets you browse sequentially through bundles of recent news, headlines and popular topics, as well as feeds from individual top publishers. As the name suggests, flipping through content is very fast, so you can quickly look through a lot of pages until you find something interesting. At the same time, we provide aggregation and search over many top newspapers and magazines, and the ability to share content with your friends and community. Fast Flip also personalizes the experience for you, by taking cues from selections you make to show you more content from sources, topics and journalists that you seem to like. In short, you get fast browsing, natural magazine-style navigation, recommendations from friends and other members of the community and a selection of content that is serendipitous and personalized.
Right now they’re providing content from New York Times, the Atlantic, the Washington Post, Salon, Fast Company, ProPublica and Newsweek, but the news we’re excited about, and indeed have come to expect from Google is this:
We’ve also made a mobile version of Fast Flip [http://fastflip.googlelabs.com/mobile] with tactile page flipping for Android-powered devices and the iPhone, so you can browse on the go. This is accessible at the same address.
Now if this were combined with something like Google Books, lets say…
A couple more pics after the break. If you try it out, as always, let us know what you think.
[Thank Muero for the tip!]
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Quick WebApp: Google FastFlip for iPhone
Filed under: Cellphones
MovieWedge beanbag keeps your iPhone upright, costs ten bucks originally appeared on Engadget on Mon, 14 Sep 2009 17:22:00 EST. Please see our terms for use of feeds.
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While Apple has taken many steps to make the iPhone easier and more available to purchase, Apple could take more steps to make the process easier and quicker. MacRumors is reporting that Apple is about implement "iPhone Activation Zones" inside Apple Stores. They would included employees, which will be known as "iPhone Experts," who will be identified by unique clothing and name tags, and will be dedicated to activating and setting up iPhones for customers. Also, customers would be able to pre-authorize their purchase online and have their iPhone almost ready for them to purchase in-store. These optimizations could come as early as tomorrow, so keep your eye out for any changes.Apple aims to ease iPhone purchasing at the Apple Store originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 14 Sep 2009 17:00:00 EST. Please see our terms for use of feeds.
Apple aims to ease iPhone purchasing at the Apple Store originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 14 Sep 2009 17:00:00 EST. Please see our terms for use of feeds.
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Everyone, including Steve Jobs, has very reasonable sounding theories as to why the third gen iPod touch camera was removed. Rather than rehash it again, however, we thought we’d let our minds wonder into parody, and consider what might have happened in a world only slightly more cartoonish than ours…
Steve Jobs, fresh from his recent leave of absence, comes crashing back into Apple’s Cupertino campus, and after fixing the typography on the iPhone 3G S 3GS, tweaking some pixels on the Snow Leopard icons, and spending time meditating deep in the iTablet vault, he heads over to the scorched closet that used to be reserved for iPhone A2DP testing…
“64GB a go?” he demands. “Good”
“Is it thinner?” grumble. “Next year…”
“What about those ultra-tiny auto-focus 3 megapixel sensors we received?” Massive frown. “They don’t work? Not any of them? Then what’s this prototype using?”
The room goes dead silent.
“The iPod nano VGA camera? In a premium, flagship product, that runs the iPhone OS and supports gorgeous stills and breathtaking video?”
The silence is broken by the sound of the iPod touch with camera prototype ricochetting off the head of the hapless white-coat who had the temerity to offer it up.
“Yank it, bozos.” Jobs strides from the room, Dark Force lightning blistering the air around him. “And let’s try to raise the intelligence in this room by next spring, shall we?”
And, boom, no camera, not even a nano-style VGA one in the iPod touch this fall. If that’s the case, however, it’s hard to argue with Jobs (or whomever made the final decision?) that an iPod touch class device demands an iPhone 3GS, and not iPod nano class camera.
That’s not the way Apple plays cricket. They don’t do choppy 15-frame a second video on the iPhone 3G, and they won’t put a nano camera in the iPod touch.
Would you have been happy with iPod nano camera in iPod touch?(polls)
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Why the iPod touch G3 Camera was Yanked, and Rightly So