TUAW exclusive: Makers of Aurora Feint unveil new game, codenamed “VSL”

Posted on October 20, 2009 by Mike Schramm.
Categories: Uncategorized.

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Aurora Feint was one of the iPhone's first big games, way back in the early days of the App Store. Since then, the company behind that first hit has added on a few different games in the same universe, each with their own separate features and focus, but all in the same vein of puzzle-based RPG. Today, Aurora Feint, Inc. has pulled back the curtain just slightly to reveal their very first original effort since that initial App Store release. The game is only codenamed so far -- they're calling it "VSL" -- but the developers at Aurora Feint plan to turn it into a "showcase" of what's possible with Apple's new policy of allowing free apps to provide content on demand.

Above is the very first screenshot of the yet-to-be revealed game, and TUAW got a chance to talk exclusively with both Peter Relan and Jason Citron of Aurora Feint about the new game, what it'll be like, and how it'll integrate with their growing social gaming platform, OpenFeint. Click the link below to read on.

Continue reading TUAW exclusive: Makers of Aurora Feint unveil new game, codenamed "VSL"

TUAW exclusive: Makers of Aurora Feint unveil new game, codenamed "VSL" originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 20 Oct 2009 23:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)TUAW exclusive: Makers of Aurora Feint unveil new game, codenamed "VSL" originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 20 Oct 2009 23:00:00 EST. Please see our terms for use of feeds.

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Magic Mouse User Guide Suggests Mac OS X 10.6.2 Release in Near Future

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.
Several readers have pointed out that the user guide for Apple's just-announced Magic Mouse contains a reference to Mac OS X 10.6.2, which is yet to be released.

To use your Apple Magic Mouse and its full range of features, update you...

Apple Was Going to Use Palm WebOS-style Widgets for iPhone in 2007, Abandoned Idea Due to Performance

Posted on by Rene Ritchie.
Categories: Uncategorized.

palm_pre_cards_iphone_safari_tabs

As part of the commentary on Jamie Zawinski leaving the Palm Pre for the iPhone (linked in the previous post), Daring Fireball adds:

Apple had a similar idea to WebOS for the iPhone, where certain apps would run as Dashboard-style widgets, written in HTML, CSS, and JavaScript. Apple abandoned the idea in the six months between the iPhone’s January 2007 announcement and when it went on sale at the end of June, concluding that performance for such apps was unacceptable and that they should go native Cocoa across the board. And Apple was only going to do it for small apps, like Weather, Stocks, and Calculator, not the flagship apps like Calendar and Mail.

Of course, web technologies have improved since 2007, especially JavaScript rendering. Usability and performance complaints aside, Palm embracing web developers in order to incentivize adoption of their platform was a smart strategy. Still, it’s interesting to see Apple’s reaction to it back then, and their decision to go 100% native. (Especially considering they’re now being criticized for not having widgets).

Did Apple make the right choice, do we still want widgets on the iPhone, or is HTML5 and SQLite in Safari making them redundant?

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Apple Was Going to Use Palm WebOS-style Widgets for iPhone in 2007, Abandoned Idea Due to Performance


New Hacks Enable MMS on iPhone 2G and Tethering Feature on iPhone OS 3.1.2

Posted on by iPhoneHacks.
Categories: Uncategorized.

Developers Turn, Return, and Reaffirm — iPhone Still Unmatched

Posted on by Rene Ritchie.
Categories: Uncategorized.

Jobs, iPhone, Revolutionary UI

Tim Cook (in)famously said other platforms and devices are still struggling to catch up with the original 2007 iPhone 2G, and while TiPb wouldn’t go that far (the App Store didn’t show up until the iPhone 3G in 2008), strictly in terms of user experience and functionality, he may have had a point.

First up, Jamie Zawinski (jwz) has abandoned the Palm Pre and gone all in on iPhone, despite Apple being worse than Palm when it comes to developer relations and closed ecosystems. Why? “Because it just [redacted] works.” He highlights Mac sycn, but especially performance as key. Long delays in being able to use the Pre calendar, phone, and camera apps are especially irksome.

I don’t expect the performance of this phone to be even remotely suitable for every day use for at least a year. I figure it’s going to either take a substantial amount of work on the lower levels of the OS, or they’re going to have to throw Moore’s law and new hardware at it…

Next up, Steven Frank, who abandoned the iPhone after the Google Voice incident, and returned to it when he couldn’t find happiness with another device, nails why that’s still the case some 2 years later:

It’s not just that the iPhone has fancy woo-woo transitions and purty graphics; it runs all the way down the software stack. For example, when I tap on something, I don’t have to hover for five seconds wondering “now did it get that tap, or do I have to do it again?” This is something other platforms are still struggling with. When we say you have a bad experience, this is the sort of thing we mean. It has little to do with features, and everything to do with core functionality.

Lastly, Daniel Pasco offers a theory as to why — Apple spent years and a fortune figuring out the iPhone:

Because of that effort, since the iPhone was released, everyone else has been struggling to play catch up, and no one has really come close. Apple raised the bar higher than anyone else had before, and by the time the competition realized how much of an effort would be required to seriously compete, the public had already turned to them to see how they would meet Apple’s threat.

Spending 2.5 years in secret, and who knowns how many of those billions, and then unleashing the iPhone 2G multi-touch user interface changed the game in 2007, and more — it forced competitors to play catchup in public. Sure, many have the iPhone now to copy, but Apple has the momentum to keep innovating.

The question is, can incredibly rich companies like Microsoft, and amazingly innovative ones like Palm — or Google which is both — bridge that gap at the core functionality and user experience level?

[via Daring Fireball]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Developers Turn, Return, and Reaffirm — iPhone Still Unmatched


Apple Rumored to be Working With Verizon on New 4G iPhone

Posted on by Andy.
Categories: Uncategorized.

Hands-On Impressions and Other Tidbits From Today’s Releases

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.
Apple's new product releases earlier today have generated a lot of excitement and analysis, as well as comments from those who have managed to get their hands on the new models, and here are some of the tidbits we've seen.

iMac
...

Coming Soon: Facebook 3.1 iPhone App With Push Notifications

Posted on by Andy.
Categories: Uncategorized.

Apple announces iPhone Tech Talk World Tour 2009

Posted on by Aayush Arya.
Categories: Uncategorized.
Apple’s iPhone Tech Talk World Tour is scheduled to run from October 29 to December 15 this year and will take place in nine cities across the world.

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More on Apple’s New iPhone/iPod/iTunes/Apple TV Remote

Posted on by Rene Ritchie.
Categories: Uncategorized.

Screen shot 2009-10-20 at 2.16.08 PM

As part of their massive, yet strangely casual, new product drop this morning, Apple also introduced a new version of the Apple Remote [$19 - Apple Store link], which when combined with an RF-enabled Universal Dock, can control your iPhone or iPod (as well as iTunes on Mac or an Apple TV sans-dock). Add in the A/V out cables, and the remote also lets your iPhone or iPod function as a mini, highly portable Apple TV all its own, showing your content on the big screen, controllable with the touch of a button.

Or three buttons now, as the new aluminum and black Apple Remote, which replaces the ancient white plastic one, not only matches Apple’s new design aesthetic, but takes the play/pause button out from the center of the 4 way, and puts it on its own, on the side next to the menu button.

Not sure how we feel about this new arrangement yet. It’s a little more scattered than Apple’s usual (and older) elegance. However, we’ll reserve judgement until we get our geeky little mits on it!

Apple’s info, after the break!

Apple Remote with iPod and iPhone

If you connect your iPod to a home stereo, powered speakers, or TV set, the Apple Remote lets you experience your songs, slideshows, and more from across the room. Plug your iPod into the Universal Dock and choose a playlist, slideshow, or video. Then sit back, relax, and enjoy. Ready to move on to the next song? No need to get up. Just press the Next button on the Apple Remote. Getting a call on your iPhone? Press Pause, then pick up where you left off.

The Apple Remote requires the iPod Universal Dock and any iPod with a dock connector or any iPhone.

Apple Remote with Mac

The Apple Remote gives you total command of your music, photos, videos, and DVDs from anywhere in the room. It works with Front Row — a menu-based, full-screen interface — to make accessing the digital content on your Mac as simple as navigating your iPod. When you press the Menu button, your desktop fades and the sleek Front Row interface takes its place to give you control over your music in iTunes, your photos in iPhoto, the videos in your Movies folder, and your DVDs. Turn up the volume. Shuffle. Skip to the next chapter on your DVD. Play a slideshow, a home movie you made in iMovie, even a movie trailer.

Compatible with Apple products introduced in 2005 or later that have a built-in infrared (IR) receiver.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

More on Apple’s New iPhone/iPod/iTunes/Apple TV Remote


Review: Crazy Machines for iPhone

Posted on by Tim Mercer.
Categories: Uncategorized.
This physics-based puzzle game requires you to build elaborate machines out of all kinds of objects. Crazy Machines offers loads of challenging puzzles that put your problem solving skills and creativity to the test.

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Apple updates $19 Remote, predictably coats it in aluminum

Posted on by Darren Murph.
Categories: Uncategorized.
Apple's Remote -- which it stopped throwing in with its MacBook Pro machines awhile back -- has also seen a refresh today, ditching the iconic glossy white vibe now associated with the company's lower-end consumer machines and instead donning an all-aluminum coat to match the Mac Pro, MacBook and MacBook Pro range. As always, it's designed to control your iPod, iPhone or Mac from afar, with play / pause, menu, volume and track skip buttons at the ready. If you're looking to use it with your iPod or iPhone, you'll need an iPod Universal Dock ($49) and a device with a dock connector; if you're using it with your Mac, you'll need a compatible machine introduced in 2005 or later with an integrated IR receiver. It'll ship in two to four weeks for $19.

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Apple updates $19 Remote, predictably coats it in aluminum originally appeared on Engadget on Tue, 20 Oct 2009 12:42:00 EST. Please see our terms for use of feeds.

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Apple Introduces New Aluminum Remote, Improves Performance on AirPort Extreme and Time Capsule

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.
While the big news today was Apple's release of new iMacs, a new Magic Mouse, updated Mac minis, and a refreshed MacBook, Apple also quietly updated several other hardware products.

Apple today introduced a new aluminum Apple Remote pr...

Apple Approves Rock Band App for iPhone and iPod Touch

Posted on by Andy.
Categories: Uncategorized.

Apple Releases Updated iMac Models With 21.5- and 27-Inch LED Screens

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.

Apple today announced updated iMac models carrying LED-based 16:9 displays in 21.5-inch and 27-inch sizes.

Apple today unveiled an all new iMac line featuring brilliant LED-backlit 21.5 and 27-inch widescreen displays in a new...

Apple Introduces Magic Mouse - A Multi-Touch Mouse

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.

Apple introduced a new multi-touch mouse today called "Magic Mouse". The mouse uses the same multi-touch technology found in the iPhone, iPod Touch, and Mac notebook trackpads. The entire surface of the mouse is a seamless multi-touch surf...

Apple Updates Mac Mini and Adds Server Option

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.

Apple today updated its Mac mini, offering spec bumps to its existing $599 and $799 models and adding a new $999 server model.

Apple today also announced that the Mac mini, the world's most energy efficient desktop, is now fas...

CNBC Real-Time brings free live stock updates to the iPhone

Posted on by Maggie Mills.
Categories: Uncategorized.
Financial channel CNBC has released a pretty cool thing if you’re into following the stock market: CNBC Real-Time, a new iPhone app offering complete news and data on the financial markets, and that includes real-time updated stock quotes before and even after trading time, making it an amazing tool for any market follower or stock [...]

MacBook Updated with LED Display, Multi-Touch, 7 Hour Battery

Posted on by MacRumors : Mac News and Rumors.
Categories: Uncategorized.

As rumored, Apple updated the MacBook line with a new durable polycarbonate unibody design with LED-backlit display, glass multi-touch trackpad and a 7 hour battery life.

"The new MacBook includes many of the great features fo...

WolframAlpha debuts in the App Store with $50 price

Posted on by Maggie Mills.
Categories: Uncategorized.
WolframAlpha, the well-chronicled online computational engine that can dig up all kinds of knowledge and was originally launched in May of this year, now has an iPhone app available in the App Store. The App Store description states that it “plugs directly into Wolfram Alpha’s supercomputing cloud to deliver the unrivaled power of the Wolfram|Alpha [...]