Failure is not an option: the official NASA iPhone app is here

Posted on October 23, 2009 by Steven Sande.
Categories: Uncategorized.

Filed under: , ,

There are a lot of space geeks out there. You know the type; they wake up in the early hours of the morning to watch launch coverage or live feeds from the International Space Station, they follow NASA astronauts on Twitter, and they're married to people in the space biz. Oh, wait -- that's me!

Yeah, I'm a bona-fide space geek and proud of it, so I was thrilled to hear that the official NASA iPhone app [iTunes Link] is now available free of charge. The app was created by the New Media Team at NASA Ames Research Center, and for their first app it's surprisingly robust, bug-free and full of features.

The front screen of the app provides a window into current and future NASA missions. Along the bottom of the display are buttons for missions, images, videos, and updates. The updates are fairly current -- there were 11 posts about various Earth and space missions today alone -- and often include links to videos.

I found that the app worked best when I was downloading the videos over Wi-Fi, so be sure to keep that in mind if you're trying to get watch a launch video while on 3G service. Check out the gallery below for screenshots from the app.

Failure is not an option: the official NASA iPhone app is here originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 24 Oct 2009 00:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Failure is not an option: the official NASA iPhone app is here originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 24 Oct 2009 00:30:00 EST. Please see our terms for use of feeds.

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Symbian Exec: Google is Fragmented and Evil. Apple, Just Greedy.

Posted on by Rene Ritchie.
Categories: Uncategorized.
Lee Williams, executive director at Symbian, sits down with GigaOM’s Om Malik, and gets candid — really candid — about Apple and Google: “Android is building a perfect storm of fragmentation. I don’t view Apple as evil, just greedy. Google … Come on.” He claims his opinion is informed by his conversations with large [...]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Symbian Exec: Google is Fragmented and Evil. Apple, Just Greedy.


AT&T Mobility CEO suggests iPhone exclusivity will end… sometime

Posted on by Donald Melanson.
Categories: Uncategorized.
Well, it's not much, but AT&T Mobility CEO Ralph de la Vega doesn't exactly have to go too far out on a limb to attract attention when he's talking about something as big as an end to iPhone exclusivity. His latest, and seemingly most extensive ruminations on the matter came during a conference call with analysts this week, where he reportedly said that AT&T has a "legacy of having a great portfolio...that will continue after the iPhone is no longer exclusive to us," and that he thinks AT&T's ability to drive results "will continue after the iPhone." He did seem to dial things back a bit later in the call, however, switching to langauge like "even if we lose exclusivity" instead of "after the iPhone," and going on to extol the virtues of the iPhone, noting that "others will try to emulate them [Apple], but that device by far is the best in terms of ease of use."

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AT&T Mobility CEO suggests iPhone exclusivity will end... sometime originally appeared on Engadget on Fri, 23 Oct 2009 18:21:00 EST. Please see our terms for use of feeds.

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Verizon Droid phone briefly unveiled on Motorola Web site

Posted on by John Cox.
Categories: Uncategorized.
The world got an apparently unplanned preview of the Verizon Android-based Droid smartphone when Motorola briefly posted online the official Web pages describing the new device in depth.

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Report: iPod, iPhone to take over growing handheld gaming

Posted on by Dave Caolo.
Categories: Uncategorized.

Filed under: , , ,

In a bold report released this week, DFC Intelligence states that if current sales and development trends continue, the iPhone and iPod could surpass both Sony and Nintendo in the fast-growing handheld gaming market in as little as five years.

Now, DFC isn't describing the number of units sold. They expect the Japanese companies to retain that lead. Instead, they expect the iPhone/iPod's growth rate to expand while PSP and DSi sales have plateaued. In other words, DFC predicts that the iPhone and iPod touch will be the only portable gaming devices still seeing significant growth by 2014.

It's interesting because Apple has never paid much attention to gaming... until the most recent press event where they went overboard to promote the iPod touch as a gaming platform. I play games on my iPhone and my original PSP and while it's a different experience, they're both enjoyable.

Of the apps you own, how many are games? If you own either a PSP or a DS plus an iPhone/iPod touch, how would you compare the three platforms?

[Via Electronista]

Report: iPod, iPhone to take over growing handheld gaming originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 23 Oct 2009 15:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Report: iPod, iPhone to take over growing handheld gaming originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 23 Oct 2009 15:30:00 EST. Please see our terms for use of feeds.

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XShot iPhone case helps steady your snapshots

Posted on by Scott McNulty.
Categories: Uncategorized.
The XShot iPhone case claims to be the first to include a tripod mount that lets you take steadier pictures with your iPhone.

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Apple Shuts Down Open Source ZFS Project

A notice posted today on Apple's ZFS open source project page indicates that the project has been terminated.

The ZFS project has been discontinued. The mailing list and repository will also be removed shortly.

ZFS is an advanced f...

iPhone app helps you celebrate Galileo’s 400th anniversary

Posted on by Nick Spence.
Categories: Uncategorized.
Distant Suns, available from the App Store, can identify the planets, constellations, more than a hundred galaxies and star clusters, and thousands of stars.

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StoneLoops! of Jurassica Pulled from App Store Due to Copyright Complaint?

Posted on by Rene Ritchie.
Categories: Uncategorized.

stoneloops of jurassica

One of TiPb’s favorite iPhone games, indeed the game that cost some of us fingerprints on our index fingers, StoneLoops! of Jurassica has been pulled from the iTunes App Store following a copyright infringement complaint from Luxor-maker MumboJumbo. According to the developers’ blog Casual Games Harmony:

About 3 weeks ago we have learned that MumboJumbo supplied Apple with a formal complaint and a request to remove StoneLoops! from the AppStore. The reason? Infringing Luxor copyright, confusing customers, stealing Luxor’s look & feel and even stealing their source code! This might sound absurd to anyone who knows both games but apparently Apple decided otherwise as we’ve been requested to prepare a formal response, which we did. We described how ungrounded each claim is and supplied various materials to back our claims.

The developers responded, denying all but one complaint (the word Luxor appeared in the text of a quoted review, which they offered to remove). Apple, it seems, removed StoneLoops of Jurassica anyway. This led to the developer further pondering that:

if Apple stands by its decision this will create a dangerous precedence. If you are a developer and have an application in the AppStore you should quickly request Apple to remove the apps of your competition, before someone else requests to remove you! I don’t believe this can get any more absurd, but this is exactly where this reasoning is getting us.

Copyright and infringement is a messy, litigious business, one which Apple puts itself squarely in the middle of by virtue of acting as sole App Store custodian. How can they determine merit all on their own, and avoid action by either affected party regardless of what they decide?

We love StoneLoops! We want it back immediately, but more than that — we need a better way for these disputes to be handled. Is there one?

[via AppAdvice, thanks Tyler!]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

StoneLoops! of Jurassica Pulled from App Store Due to Copyright Complaint?


BookReader for iPhone: You can’t judge a book by its cover

Posted on by David Winograd.
Categories: Uncategorized.

Filed under: , ,

We did a fairly extensive rundown of eBooks for the iPhone/iPod touch in August; you can take a look back if you're new to the eBook universe for Apple's mobile devices.

BookReader [iTunes Link] , a US$4.99 app for devices running OS 2.21 or higher, has just joined the crowded eBook market -- but it brings little to the table to recommend itself. The app when first run looks beautiful. You are shown a wonderfully rendered bookshelf which looks very similar to the one found in Classics [iTunes Link], but a bit more nicely rendered, showing the spines of books instead of covers in a scrolling list.

Impressive, but now what? I really had no idea since there were no instructions on how to operate the app either in the app, or on the Readdle site. This, as I've often said, is a major downfall of many of the apps in the store. It would be fine if it were an adventure game, but not at all acceptable in something offering utility that you would like to get at quickly.

The only documentation in the app is a cursory explanation of one of three methods of getting content into the app -- connecting via Wi-Fi and WebDAV to your computer in a fairly arcane manner. You connect to an external server and provide an app-created numeric password. From there you can add books to the server folder... or so they say, but they don't go as far as saying how. I added books to the server, and they never showed up in the app. I was left stranded on the Wi-fi access page and didn't know where to go from there. Now I know that I'm missing something minuscule, but that's exactly my point; there wasn't enough given to me to allow me to complete the task.

The second method of acquiring content is through Readdle Storage. You need to set up an account on the Readdle site which gives you a free 512 megabytes; larger amounts of storage are available for purchase. Once you set up an account, it works fine, but unless you know what to do, you may not find it on your own. You can easily add documents to Readdle Storage and they do show up in the app.

Many documents, unfortunately, don't look very attractive. Anything that started as a .pdf document winds up looking like garbage since all the graphics are gone, and the formatting is stripped out. The list of formats that BookReader handles is also lacking. It doesn't understand some very popular formats such as Kindle, MobiPocket and Microsoft Word's .DOC as do other apps such as Stanza [iTunes Link]. DRM is not supported, but that's par for the course in the eReader market.

Continue reading BookReader for iPhone: You can't judge a book by its cover

BookReader for iPhone: You can't judge a book by its cover originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 23 Oct 2009 14:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)BookReader for iPhone: You can't judge a book by its cover originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 23 Oct 2009 14:00:00 EST. Please see our terms for use of feeds.

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Nokia lawsuit seeks a piece of the iPhone pie

Posted on by Tony Bradley.
Categories: Uncategorized.
Nokia is entitled to protect its investments in research and its intellectual property. But PC World's Tony Bradley says there's reason to be skeptical of the timing and motives of Nokia's lawsuit claiming the iPhone infringes on 10 different technology patents.

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Review: Moonlights for iPhone

Posted on by Lex Friedman.
Categories: Uncategorized.
With challenging levels and spacey visuals, this tower-building puzzle game is a fine addition to the iPhone. The ability to create your own levels and play levels created by other users, though, pushes Moonlights toward greatness.

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Star Wars: Trench Run Coming to an iPhone Near You

Posted on by Jeremy Sikora.
Categories: Uncategorized.

With Star Wars: Trench WarsTHQ Wireless is finally giving all of the Star Wars fans what seems to be a quality game based off of the classic films. To us it looks like a nice remake of the classic Star Wars arcade game.

Use the Force to overthrow the evil Galactic Empire as they attempt to destroy the small Rebel base on Yavins jungle moon. As part of the Rebel Alliances Red Squadron you dogfight with TIE Fighters above the Death Stars surface before heading into a trench where you are inundated by cannon fire. Dodge obstacles, and stay out of Darth Vaders sights as he tries to gun you down before you have the chance to fire your proton torpedoes into a thermal exhaust port the size of a womp rat. If successful, a direct hit will cause a chain reaction that destroys the Death Star, thus saving the Rebel base from impending doom.

While no price or exact release date has been given, the game is showing promise. I’ve grown up a fan of the Star Wars films and yes, the last three films were unfortunate but hopefully games like this will make us all feel a little bit better. Maybe?

[Via Touch Arcade]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Star Wars: Trench Run Coming to an iPhone Near You


Kindle Software for Mac Under Development

Amazon yesterday announced the launch of "Kindle for PC", a free Windows application that will allow users to read e-Books purchased from the company's Kindle Store on their computers. While the news release made no mention of a Mac version of the a...

Verizon/Motorola Droid Revealed, Kicks iPhone in the Specs

Posted on by Rene Ritchie.
Categories: Uncategorized.

droid-photo

This time it wasn’t the blogshinobi who leaked more details on Verizon’s upcoming Motorola Droid “iPhone Killer”, but good old Moto itself, according to Android Central:

Motorola just went live with the official Droid webpage and it went into beautifully excruciating detail about this most anticipated device. The early publishing of the website is no longer available but Motorola’s mistake is our gain, now we don’t have to wait til October 28th to get the nitty gritty specs.

And those specs are a fairly impressive:

  • Android 2.0 ‘Eclair’
  • 3.7-inch WVGA (480×854), 16:9 touchscreen
  • 550 MHz processor
  • 6 oz (169g)
  • 2.4 x 4.6 x.5 inches (60×115.80×13.70mm)
  • 3.5mm headphone jack (yes, HTC has now made this a feature for Android)
  • Broswer will support Flash 10 in 2010
  • Wi-Fi, 3G, GPS, Bluetooth, microUSB (comes with 16gb microSDHC card)
  • 1400 mAh battery (rated at nearly 6 and a half hours of usage time)
  • 5 megapixel camera with image stabilization, 4x zoom, dual-led Flash, and auto-focus
  • the color is listed as: ‘Licorice w/ brown sugar accents’

So Android is now taking a page from Windows Mobile and really pushing the hardware. Is this finally enough to force Apple into raising its own spec game? (TiPb did ask for an iPhone HD last year already). And if so, will next June be soon enough to keep the new generation of competitors at bay?

Or were Tim Cook and Fake Steve (twice) right, that usability and unified platform are the killer iPhone advantages, and on those terms, Apple is still way ahead of the competition?

If the latter, should Windows Mobile (which uses the same split software model and hardware partners), and BlackBerry (which used to have Verizon’s spotlight) be worried?

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Verizon/Motorola Droid Revealed, Kicks iPhone in the Specs


AT&T Contemplates Imposing Higher Charges to Counter Bandwidth Hogs

Posted on by Andy.
Categories: Uncategorized.

More Details on Motorola Droid Surface [Updated]


Earlier this week, Verizon began an advertising campaign for the forthcoming Motorola Droid, pitting the smartphone against Apple's iPhone. At the time, Boy Genius Report offered a brief report of its hands-on impressions of the device, call...

More Details on Motorola Droid Surface


Earlier this week, Verizon began an advertising campaign for the forthcoming Motorola Droid, pitting the smartphone against Apple's iPhone. At the time, Boy Genius Report offered a brief report of its hands-on impressions of the device, call...

Nokia Files Lawsuit Against Apple; Alleges iPhone Infringing 10 Patents

Posted on by Andy.
Categories: Uncategorized.

Review: Paint matching apps for iPhone

Posted on by Jeffery Battersby.
Categories: Uncategorized.
Both Ben Color Capture from Benjamin Moore and ColorSnap from Sherwin-Williams take similar approaches when it comes to using your iPhone or iPod touch to help pick the right color of paint.

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