Withings WiFi Body Scale integrates Twitter, launches in the US

Posted on November 10, 2009 by Joseph L. Flatley.
Categories: Uncategorized.
You know that friend -- we all have one -- that bores you with incessant tweets regarding his weight, his caloric intake, number of miles jogged, so on and so forth? Well, don't let him get a hold on this: finally available in the US, the WiFi Body Scale by Withings has received a bit of an upgrade, with its web app now offering Twitter integration. Not only does this bad boy register your weight, body fat, and BMI, but you can now configure it to send your stats to "the Twitter" either daily, weekly, monthly, or each and every time you weigh -- and your followers will start dropping faster than even you could imagine. But don't take our word for it! As our man Cedric Hutchings (the company's general manager) states, "adding this social functionality makes the WiFi scale by Withings the first true flagship of the Internet of Objects." Right. He might have added that the company's given "fail whale" an entirely new meaning. Yours for $159. PR after the break.

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Withings WiFi Body Scale integrates Twitter, launches in the US originally appeared on Engadget on Wed, 11 Nov 2009 00:20:00 EST. Please see our terms for use of feeds.

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C64 emulator back on the App Store

Posted on by Mike Schramm.
Categories: Uncategorized.

Filed under: , , , , ,

The C64 emulator that was pulled from the App Store by Apple for leaving a BASIC interpreter intact has now returned, though we presume it's minus the Apple-offending code. But while it will no longer run your own code, it will run some old-school C64 games, including eight for free with the app, and more coming with in-app purchases. It's got everything you'd expect from an emulator, including original sound and graphics, an auto-save, and the option to play in fullscreen portrait or landscape.

In fact, the only thing it doesn't have is an interpreter, but of course you know why that is by now: Apple doesn't want anyone running code on their devices that they haven't approved through the App Store. The app sells for $4.99 right now, and they expect to release the in-app purchases sometime this December, with no price announced yet.

C64 emulator back on the App Store originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 22:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)C64 emulator back on the App Store originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 22:30:00 EST. Please see our terms for use of feeds.

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Identity of iKee Hacker Who Rickrolled Jailbroken iPhones Revealed

Posted on by Andy.
Categories: Uncategorized.

O2 to start unlocking iPhones

Posted on by Nick Spence.
Categories: Uncategorized.
As other iPhone partners begin offering Apple's phone in the UK, carrier O2 unveiled a program for unlocking iPhones, Macworld UK reports.

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Review: The Secret of Monkey Island for iPhone

Posted on by John Brandon.
Categories: Uncategorized.
Whether you embrace this iPhone version of the classic adventure game depends on how you feel about adventure games in general and Monkey Island in particular. If you love both, this game will feel like discovering pirate treasure. If you're not a fan, you'll find this occasionally dull pirate's life is not for you.

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Why It’s Easier to Make a Great Twitter Client for iPhone than for Android

Posted on by Rene Ritchie.
Categories: Uncategorized.

tweetie_2_0538

Why is it easier to make a great Twitter client for Apple’s iPhone than for Google Android phones like the new Verizon DROID? After Robert Scoble wrote a typically impassioned post entitled The Droid fails AS A PRODUCT when compared to Palm Pre and iPhone, and used Twitter clients as an example, Thomas Marban of Android’s premiere Twitter client, Twidroid, responded:

one of the main reasons why UIs are unequally inferior are not only the way you build apps (open vs. closed hw/sw system) and the SDK itself but also marginal to non-existing UI standards, no ready-made drag & drop UI items, variations in carrier- & device firmware, hard- & software input, screen sizes, international customizations, modded phones, rooted phones and last but not least completely different expectations among users and the linux’ish target group itself. in a nutshell: beautiful mess. obviously, all these reasons eat up a huge pile of time that one could better spend with improving UX and polishing the interface. those who started early with android development have learned and are still learning it the hard way, just like they did with win 3.1 back in the days.

John Gruber of Daring Fireball, in Lots of Excuses comments:

That doesn’t sound like someone who plans to ever ship something of the caliber of Tweetie, Birdfeed, or Twitterrific. From what I’ve seen of Twidroid, it’s not even as good as Craig Hockenberry’s original version of Twitterrific for iPhone, which was written as a jailbreak app before the iPhone officially supported third-party software. If Android hardware diversity is already a problem for third-party developers, it’s only going to get worse.

This also highlights the advantages Apple has given iPhone developers. Not only is the iPhone based on OS X, but the development tools are based on Xcode and Interface Builder, and while not as many developers are likely already familiar with Cocoa touch as, say, developers might be with Android’s language(s) (or web developers may be for the Palm Pre), existing Mac developers can make those tools sing. And, given the SDK Apple provided, even new developers get a huge head start in terms of functions and user interface elements.

Sure, that means there’s a lower barrier of entry to creating poor iPhone apps, but it also means great developers aren’t wasting their time re-inventing UI wheels, or fighting the OS to do right by their apps. They investing that time in making great apps.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Why It’s Easier to Make a Great Twitter Client for iPhone than for Android


Apple iPhone More Profitable Than Nokia

Posted on by Rene Ritchie.
Categories: Uncategorized.

iphone_business_model-400x400

We’ve said it before and we’ll say it again, market share and profit share aren’t the same thing, and just to prove that point, it looks like Apple’s iPhone has shot passed Nokia to become the most profitable handset on the market. Says Telephony Online:

The firm estimates that Apple’s iPhone operating profit came in at $1.6 billion in Q3, while Nokia recorded only $1.1 billion in operating profit. “With strong volumes, high wholesale prices and tight cost controls, the PC vendor has successfully broken into the mobile phone market in just two years,” said analyst Alex Spektor in the research note.

That’s based on 1.6 billion in Q3 iPhone profits for Apple vs. 1.1 billion for Nokia and their handsets.

Why does this matter to us? High profit margins for Apple means more cash they can re-invest into the iPhone and its technology, and like the MacBook and iMac line (and the boilerplate they keep feeding us on their conference calls) it means they can decide to amp up the innovation, even if costs them a little in the short term. No margin, no room for that kind of competition.

So, Apple, we hope you take a lot of that 1.6 billion, check out your competition, and invest heavily in wowing us again in 2010, b’okay?

[Strategy Analyst via Telephony Online via MacRumors]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Apple iPhone More Profitable Than Nokia


Apple Widens Lead Over Nokia as Most Profitable Handset Manufacturer

Telephony Online reports on data from research firm Strategy Analytics that places Apple as the most profitable mobile phone manufacturer in the world for the third quarter of 2009. Apple's estimated $1.6 billion profit easily topped Nokia's $1.1 bi...

Navigon updates again - adds live traffic

Posted on by Mel Martin.
Categories: Uncategorized.

Filed under: , ,

Navigon [iTunes link] has been very aggressive in the world of iPhone navigation. After taking the early lead in features, they continue to pour on the steam. Using in-app purchasing, any Navigon owners can now get live traffic, both crowd-sourced, and additional data from Clear Channel radio stations and other traffic providers.

According to Navigon:
  • Users receive immediate on-screen alerts via iconic warnings indicating accidents, construction and other incidents that can cause congestion along the current route.
  • Provides detailed information regarding the severity of the incident and the speed of traffic flow.
  • Based on the real-time traffic warnings and the excellent mapping functionality the user can determine an efficient, alternative route or stay on the course.
  • The software automatically adjusts estimated time of arrival.
The add-on is U.S. $19.99 as a one time charge for the next 4 weeks. Then it reverts to $24.99 for the lifetime subscription. I'll review the live traffic feature as soon as I get it loaded and try it on some traffic laden routes.

I've found the Navigon app a pleasure to use. In addition to the extra cost traffic info, this new release has added to the base software. That includes extended destination search. If you are not sure of the address you can move an icon around on a map and navigate to that point. The app also can launch in landscape mode.

Navigon has offered a car kit in Europe with a cradle, speaker and power connections. The company says it is evaluating selling the kit in the U.S., but hasn't come to a final decision.

As I've mentioned in this space before, expect a holiday round up of all the nav apps we've tested, along with some recommendations. Drive carefully.

Navigon updates again - adds live traffic originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 16:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Navigon updates again - adds live traffic originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 16:30:00 EST. Please see our terms for use of feeds.

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Wallace and Gromit comes to iPhone, iPod touch

Posted on by Nick Spence.
Categories: Uncategorized.
A range of comics celebrates the 20th anniversary of the first-ever screening of Wallace and Gromit.

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Found Footage: The iPhone and the WiiMote

Posted on by Erica Sadun.
Categories: Uncategorized.

Filed under: , , ,



Matthias Ringwald, of iPhone Bluetooth fame, has just released BTstack 0.1 for iPhone. This video demonstrates his group's technology in action, as an iPhone syncs with a WiiMote and then uses the WiiMote for input. Although the system does not yet have OBEX, it is, as Ringwald writes, "better than Apple's nothing."

digg_url = 'http://www.tuaw.com/2009/11/10/found-footage-the-iphone-and-the-wiimote/';
tweetmeme_url = 'http://www.tuaw.com/2009/11/10/found-footage-the-iphone-and-the-wiimote/'; tweetmeme_source = 'tuaw';
I haven't had a chance to give the software a spin yet (you can download the source from Google Code) but I'm looking forward to playing. BTstack creates device connections using the L2CAP protocol. The code is currently aimed at jailbroken devices only. It supplies a Bluetooth daemon (BTdaemon) that you access from your apps. Given that the release is still only at version 0.1, expect a certain degree of instability and a lot of further development potential.

Found Footage: The iPhone and the WiiMote originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 15:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Found Footage: The iPhone and the WiiMote originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 15:30:00 EST. Please see our terms for use of feeds.

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Orange UK Sells 20,000 iPhones 2 Years In. Verizon US Sells 100,000 Droids 1st Day Out.

Posted on by Rene Ritchie.
Categories: Uncategorized.

iphone_droid_ufc

Orange UK sold 20,000 iPhones on release, despite their dodgy unlimited data = 750MB, and despite the iPhone already being available on rival O2 UK since 2007. By contrast, Verizon launched the much-hyped, geek-liked Droid for the first time on any network, anywhere, ever, and sold — according to Bloomberg — 100,000. Five times as much sounds almost as good as their “5x the 3G coverage of AT&T” commercials. But then the US is a much bigger market and Verizon a much bigger carrier.

The iPhone 3GS, as a third data point, sold over 1,000,000 it’s first weekend out the gate. Sure, that was international, but then the iPhone 3GS was available internationally, all under the same brand, in several countries at the same time. Verizon licensed the Droid trademark, so even when the same device rolls out in Canada and Europe, it won’t be the Droid but the Milestone, which is 5x less the geek name sex-appeal.

What does this all mean? iPhone mindshare is still huge and demand in countries that were exclusive to one carrier is still high. In part, this may be because there’s a single, global iPhone brand (and feature set) for consumers to identify with, and rather than controlled by a carrier (like Droid), it’s controlled only to Apple — so it might just appear on your favorite carrier one day as well, be it Bell/Telus, Orange/Vodafone, or Verizon

[via AppleInsider and BGR]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Orange UK Sells 20,000 iPhones 2 Years In. Verizon US Sells 100,000 Droids 1st Day Out.


Dangerously driving a car with an iPhone

Posted on by Tim Wasson.
Categories: Uncategorized.

Filed under: , ,

Here at TUAW we've seen lots of uses for the iPhone as a remote control, but if you were watching and thinking that those projects were way too safe, then the guys at Waterloo Labs have got you covered. They approached the project with a low budget and DIY attitude, building a low-cost (relatively speaking) car that is controlled by a first generation iPhone. Not content with just building the car, they also chose to car-surf on the hood and roof, Teen Wolf style, while testing their handiwork.

While we at TUAW do not condone such dangerous behavior, we can recommend that you watch this other video by Waterloo Labs as a more in-depth instructional video on how to build your own vehicle.

Dangerously driving a car with an iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 15:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Dangerously driving a car with an iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 15:00:00 EST. Please see our terms for use of feeds.

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Gigaware HD Radio for iPhone/iPod touch Now Available at RadioShack for $80

Posted on by Jeremy Sikora.
Categories: Uncategorized.

HD_radio_radioshack

Gigaware and RadioShack have teamed up to bring you an exclusive HD Radio iPhone/iPod touch solution with the Gigaware In-line Control with HD Radio for $80. Previously, if you wanted a portable way to listen to HD radio, your options were limited — the best solution being the Zune HD. This version’s highlights include:

  • Easily connects to your iPhone and iPod touch via the dock connector
  • Receive HD radio signals that offer CD-quality sound
  • Song information, such as title and artist, appears on your iPod’s display
  • iTunes Tagging saves artist and song information to your iPod for purchase via Apple’s iTunes
  • Discover HD2 substations hidden between your regular stations that only HD radio can deliver
  • Play, Stop, Pause, Forward, Backward and Scan controls that your fingers can locate by touch

So at $80 a crack, is this something you would be willing to try out or are you happy enough with your own music and iTunes?

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Gigaware HD Radio for iPhone/iPod touch Now Available at RadioShack for $80


MobileMe Mail Down

Posted on by Rene Ritchie.
Categories: Uncategorized.

Mobile Me Down 11-10-2009

MobileMe is currently down for some via client (Mail on Mac and iPhone — count me in), and the Web (working fine for me). Maybe they were upset we gave GoogleSync all the love this morning?

Let us know how it’s working for you, and we’ll update when it’s back online for everyone.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

MobileMe Mail Down


Upcoming Universal Blu-ray Releases to Include iPhone/iPod Touch Features

Posted on by Jeremy Sikora.
Categories: Uncategorized.

blu-ray-logo

Universal Home Entertainment will be introducing upcoming Blu-ray releases that contain iPhone and iPod Touch enhanced features just in time for the holiday shopping season. Universal will include their pocket BLU application with Blu-ray versions of Bruno, Public Enemies, Funny People, American Pie Presents: The Book of Love, and Inglourious Basterds.

Pocket BLU will further enhance your Blu-ray experience with the following features:

  • Advanced Remote Control: A sleek, elegant new way to operate your Blu-ray player. Users can navigate through menus, playback and BD-Live functions with ease.
  • Video Timeline: By turning the phone to landscape mode, users will bring up the video timeline, allowing them to instantly access any point in the movie.
  • Mobile-To-Go: Users can unlock a selection of exclusive bonus content with their Blu-ray discs to save to their device or to stream from anywhere there’s a Wi-Fi network, enabling them to enjoy exclusive content on the go, anytime, anywhere.
  • Browse Titles: Users will have access to a complete list of pocket BLU-enabled titles available and coming to Blu-ray Hi-Def. Free previews and more.
  • Pop-Up Keyboard: Enter data into a Blu-ray player with this easy and intuitive keyboard that will facilitate such Blu-ray(TM) features as chatting with friends and sending messages via Facebook and Twitter.

The application will be a free download for your iPhone/iPod Touch and should be available the day the Blu-ray titles are available. With the movie studios and Blu-Ray showing the iPhone and iPod Touch some love, one would think Apple would give a little back…

[Via 9to5Mac]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Upcoming Universal Blu-ray Releases to Include iPhone/iPod Touch Features


VESA Approves Apple’s Mini DisplayPort Standard

The Video Electronics Standards Association (VESA) today announced that it has officially issued specifications as part of the DisplayPort 1.1a standard for the Mini DisplayPort connector developed by Apple and implemented on its Macs since the Octob...

Apple’s Patent For ‘Grab and Go’ System to Make Syncing More Efficient

Posted on by Andy.
Categories: Uncategorized.

Review: Family Guy for iPhone

Posted on by Lex Friedman.
Categories: Uncategorized.
The main video clips in this app for the Fox animated series are funny enough, but the incessant advertising in a paid app will drive you to distraction.

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Hiring a new sheriff: Apple clamping down on jailbreaking to soothe corporate angst?

Posted on by Steven Sande.
Categories: Uncategorized.

Filed under: , , , ,

With the latest jailbreaking code, blacksn0w, now available for Geohot's blackra1n utility, iPhone owners who want to free their favorite smartphone from the constraints of the App Store and the AT&T network may do so. But a recent report by PCWorld / Network World indicates that Apple is hiring a new "sheriff" to lock up the iPhone platform for good. Is this true? Maybe not.

According to the post by Network World blogger John Cox, an Apple corporate website is showing a job posting for an iPhone platform security manager. The manager would lead a team aimed at creating methods for secure booting and installation of the iPhone OS, strengthening the platform's cryptographic services, partitioning and hardening internal security domains, and providing risk analysis of security threats.

The post goes on to breathlessly state that this job posting (which is noted as filling an existing position, not creating a new one) is indicative of Apple's concern that enterprise users might jailbreak and unlock their iPhones. The jailbroken phones would let enterprise users load apps that could "threaten corporate data or back-end Exchange servers," and "unlocking the phone... makes it hard to track, monitor and optimize wireless costs and could open the enterprise to legal problems."

Why is it so important for Apple to crack down on jailbreaking and unlocking? Well, the post says that many enterprises are adopting the iPhone "despite the fact that Apple provides virtually no security or management infrastructure..." That last statement is a bit ridiculous, considering that Apple even provides a series of white papers on exactly how to implement secure, managed iPhone deployments in enterprises.

Perhaps the author has been out the enterprise world for a while, since alterations like jailbreaking and unlocking are forbidden by policy in almost all big businesses that provide their employees with phones. As Mike Rose put it succinctly, "What enterprise user is jailbreaking their phone to use T-Mobile when that means they won't get reimbursed for their cell costs? What enterprise user wants to risk getting cut off from Exchange access?" And what enterprise employee is going to risk his or her good graces with the corporate security team for the sake of being able to run SplatCam or Cycorder on the iPhone?

The post tries to tie the rather innocuous task of filling an open job posting to an attempt by Apple to try to shut off the jailbreak world -- which, if it is doing, isn't necessarily about covering corporate requirements. As long as there are people who want to jailbreak their phones or unlock and move them to a different GSM carrier, hackers will find a way to do it. To us, it appears that Apple is just trying to maintain and improve security for the iPhone platform, something that will benefit all iPhone owners.

Hiring a new sheriff: Apple clamping down on jailbreaking to soothe corporate angst? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 13:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Hiring a new sheriff: Apple clamping down on jailbreaking to soothe corporate angst? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 10 Nov 2009 13:00:00 EST. Please see our terms for use of feeds.

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