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Filed under: Accessories, Hardware, iPhone, iPod touch
The iPhone owner on your list loves her iPhone. Really loves it. Become an enabler and give her the gifts she really wants. Here are five great gifts for the iPhone owner.Continue reading 5 gifts for the iPhone owner
5 gifts for the iPhone owner originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 12:00:00 EST. Please see our terms for use of feeds.
5 gifts for the iPhone owner originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 12:00:00 EST. Please see our terms for use of feeds.
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Filed under: iPod Family, iPhone, Jailbreak/pwnage
When it came time recently to jailbreak an iPod touch, I decided to take a look at George Hotz's BlackRa1n tethered solution. Unlike the Pwnage approach that creates a custom ipsw (iPhone software) bundle that you install via iTunes, the tethered approach communicates directly with your iPod or iPhone via the USB connector cable you use for normal syncing. That makes the tethered solution a very fast and easy-to-use approach, especially for units shipped with the 3.1.2 software installed.
Download the BlackRa1n tool for both Windows and Mac from the GeoHot site. Complete instructions are available at his Weblog. If you own more than one iPhone unit, make sure you unplug all but one from the system before you start the jailbreak. Launch BlackRa1n and click the "make it ra1n" button. Then be patient and wait as the software does its job, including replacing your recovery logo (normally a picture of the iTunes logo and the connector cable) with a vanity image of the software's author.
Be aware that the blackra1n jailbreak may present issues during reboot, forcing you into recovery mode and requiring BlackRa1n to launch properly. Hotz writes, "If your ipt2/3GS/ipt3 is rebooting into recovery after running blackra1n, this isn't a bug. It's a feature. You need to run blackra1n every time to boot it. This 'feature', called tethered jailbreak, is enabled by upgrades Apple made to the bootrom and the fact ipt3 uses nand flash." I did not experience this behavior on my iPod touch 2nd generation unit. It reboots without problem, and, no, it had not been jailbroken before.
Once the jailbreak has finished and your iPhone has rebooted, you can run the on-device version of the BlackRa1n software to install Cydia, the Rock store, and (for iPhones) the sn0w unlock that allows phones to be used with other carriers.
I found the whole process extremely easy to perform and would recommend it to anyone who had difficulties using Pwnage. The trade off, of course, is an easier install versus possible long-term reboot issues. It seems that my touch ducked the bullet on that one but that's only one experience among many.
Although BlackRa1n is free software, the author asks for donations to support this effort, so he can continue providing tools in the future. A donate link appears on his home page.
Ven1 vid1 ja1lbreak1: Hands on with blackra1n originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 11:00:00 EST. Please see our terms for use of feeds.
Ven1 vid1 ja1lbreak1: Hands on with blackra1n originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 11:00:00 EST. Please see our terms for use of feeds.
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AT&T's new iPhone app conveys your disappointment in real time originally appeared on Engadget on Mon, 07 Dec 2009 10:55:00 EST. Please see our terms for use of feeds.
Permalink | Email this | CommentsFiled under: Multimedia, Developer, Found Footage, iPhone, iPod touch
The service is available to developers and content providers for US$3,000 to $5,000 monthly. For companies or publishers like Roundbox, creators of the TV Guide Mobile app, Sonoa is a cost-effective way to cache and optimize the large quantities of data required by the app, and thus accelerate the app's overall load time for end users."Sonoa's Mobile App Acceleration service provides intelligent caching, compression, pagination, and other network services optimizations to dramatically accelerate performance, reduce battery drain and improve consumer satisfaction for API and data intensive mobile apps. Sonoa leverages Amazon EC2 to enable mobile application operators to quickly and efficiently scale their apps to millions of consumers."
Found Footage: How Sonoa's proxy technology speeds up app loading originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 10:00:00 EST. Please see our terms for use of feeds.
Found Footage: How Sonoa's proxy technology speeds up app loading originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 10:00:00 EST. Please see our terms for use of feeds.
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Apple snapped up online music streaming start-up Lala, and now attention has turned from the what to the why, with three areas of focus: the streaming itself, the talent behind it, and/or the bundled pay model that financed it. For those catching up, Lala scans a user’s hard drive for music, then allows them to stream that music over the internet, from anywhere, desktop or mobile. In other words, cloud-based iTunes.
Apple PR’s Steve Dowling sheds little light himself:
Apple buys smaller technology companies from time to time and we generally do not comment on our purpose or plans.
The traditional “source familiar with the matter” told Reuters:
Apple recognizes that the model is going to evolve into a streaming one and this could probably propel iTunes to the next level.”
While the New York Times is hearing, from “one person with knowledge of the deal”:
This person said Apple would primarily be buying Lala’s engineers, including its energetic co-founder Bill Nguyen, and their experience with cloud-based music services.
Some have also mentioned Lala’s payment system, which might handle bundled transactions more cheaply for Apple than iTunes’ current system. Still, regardless of the reasons, like the PA Semi and PlaceBase purchases, it will be interesting to see where Apple goes with Lala. Any guesses?
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Apple’s Lala Acquisition was all About Streaming, or Talent, or Pay Model…
In Gameloft’s Dungeon Hunter [$4.99 - iTunes link] for iPhone and iPod touch, you play a prince whose bride dies on your wedding night. In sorrow you decide to resurrect her. And as anyone who’s ever watched Buffy could tell you (or could have told the developers), this is a recipe for disaster.
Anyway, she becomes evil (duh!), kills you by way of thanks, and then proceeds to wreak havoc on the world. But here’s where it becomes an RPG — you, the prince, get a second chance to make things right.
The graphics in Dungeon Hunter are beautifully rendered. They are clean and crisp and allow you to fully immerse yourself in the fantasy environment. Load times, however, are extremely long. I have a 3G but if you have a 3GS it may not be that bothersome. Loading occurs not only when you begin the game but also each time you zone into a new area during the game.
Dungeon Hunter begins by asking you to choose between three different classes: warrior, rogue or mage. Though some people may enjoy the game enough to play it again using another type of character class, I doubt many would find the storyline compelling enough to go through the same stages again.
There are also five fairies which join you throughout the game. Each of these fairies gives you access to a different element of magic. The elements are: fire, air, water, earth and lightning. You can only choose one fairy to accompany you on your quest at a time.
Sorting through your various magic items can be a difficulty in RPG games. Dungeon Hunter has each magical item color coded so that you know how many magical properties it has. Items written in white have no magical properties while those in gold have 4.
Likewise, RPGs can be cumbersome and take a long time to learn character movements and spells. I found that the controls to the game were very intuitive and the manner of moving your character easy. The story is well developed and the quests are not overly difficult. If you are looking for a lot of difficult puzzles to figure out, you won’t find them here. However, if you want a fun, beautifully rendered RPG for your iPhone or iPod touch, give Dungeon Hunter a try and let us know what you think!
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
Dungeon Hunter RPG for iPhone

The New York Times had a huge, gushing, front-page-of-the-business-section story this weekend about the iPhone App Store titled Apple’s Game Changer, Downloading Now.
Now the App Store, with over 100,000 apps and 2 billion downloads is a runaway success, no doubt about it, but given the continued problems with developer relations and capricious approval processes, seeing Apple Senior VP of Marketing Phil Schiller, and VP of iTunes Eddy Cue, attack public relations via the New York Times, and not help restore faith the developers via a come-to-jesus-phone open and honest airing of grievances and non-opaque plans for improvement just comes off as… awkward (and perhaps a tad insulting). And the New York Times — really? If you don’t have the guts to go for the story and ask the tough questions of Apple, who’s left?
Anyway, here’s what we did get from the Apple brass:
There’s a 24″ (20 LED screen) display in the lobby of 1 Infinite Loop displaying 20,000 top-selling app icons, and each time one is bought, its icon jiggles and ripples the adjacent icons. Yeah, that’s pretty cool.
First up, Schiller says the review process is a necessary evil to ensure customers trust that apps won’t crash their iPhones, steal their data, or contain illegal content, and that most apps just sail through the process. They received 10,000 apps a week.
“I absolutely think this is the future of great software development and distribution. The idea that anyone, all the way from an individual to a large company, can create software that is innovative and be carried around in a customer’s pocket is just exploding. It’s a breakthrough, and that is the future, and every software developer sees it.”
“I think, by and large, we do a very good job there. Sometimes we make a judgment call both ways, that people give us feedback on, either rejecting something that perhaps on second consideration shouldn’t be, or accepting something that on second consideration shouldn’t be.”
“We care deeply about the feedback, both good and bad,” he says. “While there are some complaints, they are just a small fraction of what happens in the process.”
“Our goal is very simple: We want to have the best platform for applications that there has ever been on any product. We know we’re not perfect, but we know we’re better than anything else that has been and we want to keep improving it.”
Apple is typically considered to be a perfectionist when it comes to aesthetic and experience, however, so a “good enough” argument is hard to process — that small fraction should be keeping Steve Jobs up at night.
The Times does mention the controversies and offers some developer comments about apps almost a year in limbo, and large gaming companies being treated the same as hobbyists. They also cover the jailbreak alternative. When it comes to Cue, however, we get:
“A rocket ship is even too small of an analogy. We’ve been able to leverage a lot of our iTunes technology for the App Store. But it’s completely different. We’re reviewing all of those apps. We really don’t have to review each and every song.”
Apple told the Times they’re “trying” (?) to increase the number of reviewers and streamline the process.
Check out the full article, which also features RIM/BlackBerry, Palm, Microsoft, and Google’s take on the App Store and apps in general. And let us know what you think!
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
New York Times Gives Sweet Front-Page Love to iPhone App Store
AT&T has released a new iPhone app called AT&T Mark the Spot [Free - iTunes link] intended to allow customers to send in real-time, location-specific feedback about dropped calls, coverage gaps, or other network problems, have occurred.
AT&T is committed to providing its customers with the best network experience possible.
This application will help contribute towards this goal and its utilization is greatly appreciated.
AT&T is often criticized for poor signal quality and network availability when it comes to the iPhone, is this a positive sign that they’re trying to make things right?
[Thanks Keith and Gregg for the tip!]
This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.
AT&T Releases “Mark the Spot” iPhone App for Network Quality Feedback
Filed under: Hardware, Open Source, Found Footage, iPhone
Found Footage: The iPhone-controlled, solar-powered Arduino tank originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 08:00:00 EST. Please see our terms for use of feeds.
Found Footage: The iPhone-controlled, solar-powered Arduino tank originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Dec 2009 08:00:00 EST. Please see our terms for use of feeds.
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According to sources close to the heart of the matter, Apple allegedly refused to ...

Continue reading iPhone orchestra at the vanguard of smartphone music-making push
iPhone orchestra at the vanguard of smartphone music-making push originally appeared on Engadget on Mon, 07 Dec 2009 03:49:00 EST. Please see our terms for use of feeds.
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