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It seems like Palm’s new webOS PDK (plug-in development kit) can be used to port over iPhone games in a matter of days — or even hours. Given how fast some iPhone games have turned up on the Palm Pre we’ve kind of suspect there was a little something something going on behind the screen, and our sibling site PreCentral.net confirmed it by way of Digital Daily’s pre-GDC coverage.
As just mentioned, I’ll be at GDC to have a look at what they’re doing. If it’s really just that easy to get your iPhone games onto webOS, then Palm has once again made their platform as frictionless as possible for developers (on top of the web technology SDK and Classic PalmOS emulation). Smart.
Windows Phone 7 Series looks to be packing Xbox Live gaming muscle, so they likely won’t go the same route as Palm… but could Android and BlackBerry? And if developers can keep making great iPhone games and get webOS (and maybe others) as a bonus, is that ultimately better for iPhone gamers, or does it weaken the uniqueness of the platform? If it does, will there eventually be “exclusives” like there are on Xbox and Playstation, or will Apple do more first-party games like the console makers — especially Nintendo — do?
iPhone Games Can be Ported to Palm webOS PDK in “Days”? — The Competition is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb - The #1 iPhone, iPad, and iPod touch Blog
Tuesday and Wednesday TiPb is going to be at the Game Developers Conference (GDC) San Francisco 2010 to find out what’s new and notable in the world of iPhone, iPod touch, and iPad gaming. Scuttlebutt is, if you think gaming is big on the iPhone OS now… get ready for it to explode in 2010.
We’ll do our best to meet with all your favorite game companies, from the huge houses to the best and brightest indies.
If you’re in the area, stop by and say hello. If you’re a developer with a great new iPhone OS game to show off, ping us [news at tipb dot com] so we can meet up. If you’re joining us from a far, keep your browsers locked right here on TiPb for all the video action, and follow along for live updates and behind the scenes banter with @reneritchie on the Twitter.
Game. On.
TiPb at Game Developers Conference (GDC) 2010 is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb - The #1 iPhone, iPad, and iPod touch Blog
Rene talks to Marc Edwards of Bjango about Consume [$0.99 - iTunes link] for iPhone. Consume lets you track your cell phone and broadband usage, packages (like new Apple Store deliveries!), club cards, and more.
And Bjango’s giving away ten (10) promo codes to TiPb readers! Just drop a comment below and tell us what you’d like to see in an iPad version of Consume. We’ll pick 10 of you at random (so make sure you leave a valid email address so we can contact you).
Note: Promo Codes are only valid in the US App Store (Apple’s rule, not ours), and they expire, so if you get one, use it asap!
TiPb Apps 4.1 (and Give Away!) — Consume for iPhone is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb - The #1 iPhone, iPad, and iPod touch Blog