Get your mix on with Star6

Posted on October 7, 2009 by Brett Terpstra.
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Star6 [iTunes link], from Agile Partners, is a beat-mixing iPhone app with a lot of power behind its kitschy interface. While I see it being a fun toy for the casual user, there are some possibilities for great things, if you have the dedication to get good with it. I won't award it a heap of points for aesthetics, but the interface is highly usable and well thought-out.

You get six pads to which you can assign sounds, either from the array of included kits or from your own wav or aiff samples. Once you've got your kit loaded up, you can trigger the sounds in Grain mode, which makes it more of a sound effects machine, or in Sync mode, which will beat-match the samples to keep the rhythm flowing. While you're playing each sample, you can modify attributes like pitch, gate, speed, jitter and "size" by holding down each respective button and raising or lowering the iPhone. There were times in my trial of Star6 that I just wanted sliders, but the accelerometer-based manipulation has a definite right-brain appeal. Additionally, you can turn effects like delay, filter and distortion on and off whilst grooving away.

Star6 is running a contest right now, with two grand prizes of $500 each. You can see some of the entries by going to the YouTube Group, and join the group to submit your own. Details are available at the Agile Partners page for the contest. I'm a little late on the jump here, but the deadline has been extended to October 25th, 2009. It can't hurt to try, right?

Star6 is available in the App Store for $6.99US. Check out the gallery below for a few shots of the interface. If it looks interesting, though, definitely head over to the introductory video and samples (play before you buy) at the Star6 website.


Get your mix on with Star6 originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 07 Oct 2009 09:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Get your mix on with Star6 originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 07 Oct 2009 09:00:00 EST. Please see our terms for use of feeds.

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iTunes 9: App Management

Posted on September 9, 2009 by Brett Terpstra.
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One of the great new features in iTunes 9 is app management; I've been begging for this one (among other things). We can now organize our pages (and pages) of apps right in iTunes, no more dragging jiggly icons across 9 or 10 screens. I'm ecstatic (and wondering what took so long).

From Apple's website:

[...] it's easier to organize all the apps on your iPhone or iPod touch, because now you can do it right in iTunes, right from your computer. Shop the App Store on your computer, iPhone, or iPod touch. Then go to your iTunes library to arrange (and rearrange) your apps and add (or delete) Home screens. iTunes automatically syncs your new Home screens with your iPhone or iPod touch.

iTunes 9: App Management originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 09 Sep 2009 14:50:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)iTunes 9: App Management originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 09 Sep 2009 14:50:00 EST. Please see our terms for use of feeds.

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MindMeister for iPhone, mind map in the cloud!

Posted on August 20, 2009 by Brett Terpstra.
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I've mentioned some options for iPhone-based mind mapping before, but I'm pretty excited to let everyone know about the release of MindMeister for iPhone (iTunes Link). MindMeister is a web-based mind mapping application with excellent import and export features for most major formats.

They've been focused on collaboration from the beginning, allowing realtime editing of mind maps by multiple participants, and including Skype integration. The iPhone version allows you to download your maps from your account (or start from scratch) and sync changes back to your maps, share maps, and export as MindManager, Freemind, Word, PDF or image files.

MindMeister for iPhone (and iPod touch) is an evolution of the MindMaker application, which was acquired by MindMeister. While the online version of MindMeister allows for a range of icons, images and metadata on each node, the iPhone version currently lacks a lot of this functionality. However, it provides a fast, simple way to edit the text of nodes, adding to existing maps or creating new ones on-the-go. The navigation is an intuitive pan-and-zoom, tap-to-edit interface which is pretty standard among iPhone mind-mapping apps. It also incorporates the GeistesBlitz feature of MindMeister, which allows you to instantly add ideas to a default map, or create a basic map from scratch, through email or a variety of other methods (there's a REST API available if you feel like adding your own points of access).

As an aside, I'd like to point out that the online version has some cool tricks. For example, you can import a tab-indented outline from a text file and turn it into a map automatically (just go to "Import Mindmap" and select a text file). Also, if you're editing a map, select a node and then click the image or note button ... not the dropdown menu, just click the button. It will do a quick search of Google Images or Wikipedia, respectively, and insert the results. Don't like the image it found for your text? Click again. Try it, it's fun.

While I'm not completely sold on iPhone mind-mapping (paper is pretty fast), the syncing, sharing, rapid-entry features of MindMeister make it my top pick. It's not just about device portability, it's about data portability; with MindMeister, my maps can end up in just about any format I want them to, and I can share them directly and get feedback instantly. MindMeister for iPhone is currently $6.99 in the App Store. If you're a MindMaker user, it's a free upgrade. The MindMeister.com online service has plans ranging from free to $15/year.

MindMeister for iPhone, mind map in the cloud! originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 20 Aug 2009 19:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)MindMeister for iPhone, mind map in the cloud! originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 20 Aug 2009 19:30:00 EST. Please see our terms for use of feeds.

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ACU’s iPhone initiative: a year later

Posted on July 24, 2009 by Brett Terpstra.
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In February of last year I did a two-paragraph writeup on an interesting development in higher education, noting that Abilene Christian University was doling out iPhones and iPod touches to incoming first-year students. I didn't, at the time, have many details on the goals of the program or its implementation, I just gathered that there was a good deal of planning and thought behind the initiative. Little did I know that, over a year later, I'd be talking to the minds behind the program and finding out exactly how it went.

I recently got a chance to follow up with George Saltsman (Faculty Development), Scott Perkins (Director of Research) and William (Bill) Rankin (Director of Educational Innovation), meeting up for a multiparty video chat which revealed the excitement these guys have for what they are seeing become the platform for education: the iPhone. We talked for well over an hour, and their intensity and enthusiasm never dwindled. I got a great look at what they planned, how they did it, and how it turned out after the first year. Read on to see how the iPhone (and the iPod touch) has played a role in creating a new model for higher education at ACU.

Continue reading ACU's iPhone initiative: a year later

ACU's iPhone initiative: a year later originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 24 Jul 2009 14:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)ACU's iPhone initiative: a year later originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 24 Jul 2009 14:30:00 EST. Please see our terms for use of feeds.

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Announcing the Chilli X giveaway winners!

Posted on by Brett Terpstra.
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We started taking entries for a giveaway last week, with 10 copies of Chilli X's Playlist Alarm Clock up for grabs. If you missed the initial coverage, Playlist Alarm Clock is the iPhone app that lets you build custom playlists for falling asleep and waking up. We asked for your custom playlists and heard from a lot of people with musical tastes ranging from Beethoven to System of a Down. Here are the 10 randomly-selected winners!

  1. iGO (comment #46)
  2. jack bauer (comment #37)
  3. ddelgmac (comment #69)
  4. Ian (comment #22)
  5. jsemtp2005 (comment #35)
  6. Dorv (comment #49)
  7. psn (comment #39)
  8. Samer (comment #71)
  9. +. (comment #67)
  10. Tinez (comment #38)

Chilli X will be contacting the winners directly with the promo codes. Congratulations!

Announcing the Chilli X giveaway winners! originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 24 Jul 2009 10:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Announcing the Chilli X giveaway winners! originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 24 Jul 2009 10:30:00 EST. Please see our terms for use of feeds.

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First Look: Layers for iPhone, natural media painting app

Posted on July 20, 2009 by Brett Terpstra.
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The very talented Ben Gotow has just released a brand new iPhone app called Layers, his third now after Mathomatic and NetSketch (iTunes links). Layers, not to be confused with the innovative screen capture application on the Mac desktop, is a natural media painting app for the iPhone. Stating the obvious, it incorporates Photoshop-like layers, as well as a variety of brush and color selection options, panning, zooming and the ability to export your masterpieces as JPG or Photoshop PSD files (layers included).

I gave it a run-through and am extremely impressed with the implementation. I am no painter, a fact hinted at by my not posting any screenshots of my own work. However, I'm adept enough with digital art to recognize that this is a very intuitive interface. Manipulating layers is done in a side view with layer previews, allowing a tap-and-drag re-ordering and one-tap addition and subtraction of layers. I especially appreciate the 30 levels of undo history, making it simple to backtrack errant swipes. The application allows for sophisticated artistic expression beyond mere "finger painting," and, with a little practice, you can create some complex imagery. The layering functionality even allows for photo compositing, using multiple layers with photos and the eraser tool to remove portions of the top layers. This is more in line with my personal skill set, so I had some fun with this. Tight erasing can be a little tricky when you have big fingers which are hard to see around, but the undo functionality and some dedication make it perfectly feasible.

Continue reading First Look: Layers for iPhone, natural media painting app

First Look: Layers for iPhone, natural media painting app originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 20 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)First Look: Layers for iPhone, natural media painting app originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 20 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Playlist Alarm Clock, drift off and wake up to custom soundtracks

Posted on July 17, 2009 by Brett Terpstra.
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Be sure to check the end of this post for details on your chance to win a free copy of Playlist Alarm Clock!

We covered Chilli X last year, with their release of the successful iPhone to-do application, "Done" (iTunes link), and again with myCal, their app for creating custom calendar wallpapers for your iPhone lock screen (be sure to check out the free, user-generated wallpapers they're making available). They've been pretty quiet for a while, updating and tweaking Done (now at version 1.7), handling an App Store rejection of their own, and working on a newly-released app: Playlist Alarm Clock.

Playlist Alarm Clock is not necessarily a new or novel idea, but it's well-implemented. It's an iPhone app which allows you to create playlists, one for falling asleep and one for waking up. You can configure the length of time the sleep playlist will play, and how long it will take to fade out, as well as a fade-in time for the wake-up playlist. Setting times and fades comes down to a couple of taps, and adding songs to the playlists is done with a familiar iPod interface with full access to your library and playlists. If you're generally drowsy in the morning, you're covered as well: the snooze time can be configured to five, ten, fifteen or thirty minutes and is just a groggy tap away.

As is often the case, there are a few things I'd love to see enhanced. First, a night mode, ala the excellent Night Stand (iTunes link), which would let Playlist Alarm Clock function more appropriately as an always-on clock. Currently, the time display is large and easy to see, but the brightness of the interface is not ideal for bedside use. Second -- and this is really my only other complaint -- removing songs from the playlist doesn't seem to be an intuitive process. Accidentally tapping the wrong song during playlist creation seems to be a pretty permanent blunder, requiring a do-over of the playlist creation sequence. Beyond that, this app does exactly what the wrapper says, and I'm looking forward to falling asleep tonight to some favorites of mine, and hopefully not jarring my wife into a bad mood when my personal idea of "wakeup" music fades in.

Playlist Alarm Clock is $1.99US in the App Store. However, Chilli X is offering TUAW readers a chance at one of 10 free copies. All you have to do is submit (in the comments) your ideal playlists, one for falling asleep, and one for waking up. Be creative, be funny, be brilliant ... Chilli X will choose their favorites next Thursday and send out codes to the winners.

Here are the rules and a link to the legal statement:

  • Open to legal US residents of the 50 United States and the District of Columbia who are 18 and older.
  • To enter leave a comment listing your choices for sleep and wake playlists.
  • The comment must be left before Wednesday, July 22, 11:59PM Eastern Daylight Time.
  • You may enter only once.
  • Ten winners will be selected in a random drawing.
  • Prize: Promo code for one copy of Playlist Alarm Clock (US$1.99 value)
  • Click Here for complete Official Rules.

Good luck!

Playlist Alarm Clock, drift off and wake up to custom soundtracks originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 17 Jul 2009 22:01:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Playlist Alarm Clock, drift off and wake up to custom soundtracks originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 17 Jul 2009 22:01:00 EST. Please see our terms for use of feeds.

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WWDC Live: Joe Michels of Software Ops

Posted on June 24, 2009 by Brett Terpstra.
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This is video from a fast-paced chat with Joe Michels of Software Ops, creator of several iPhone apps. His lineup includes several applications for secure storage of information, such as My Eyes Only (iTunes link) and ID Lock (a "lite" version of My Eyes Only). There's also Aerochive on the Mac desktop, which allows wireless archiving and visualization of the information stored in the iPhone apps, which can include credit cards, passwords and notes, among other things. With your data fully encrypted and password protected, Joe's stated mission is to keep your info safe and away from prying eyes.

Joe also mentions an upcoming application, called My Eyes Only Photo, which brings My Eyes Only security to photo storage and browsing. There are screenshots of the soon-to-be-released application up on the Software Ops site. Check out the video to hear the developer's take on these apps.

Continue reading WWDC Live: Joe Michels of Software Ops

WWDC Live: Joe Michels of Software Ops originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 24 Jun 2009 18:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)WWDC Live: Joe Michels of Software Ops originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 24 Jun 2009 18:30:00 EST. Please see our terms for use of feeds.

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WWDC Live: Black Pixel demos 2 new games

Posted on June 17, 2009 by Brett Terpstra.
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The guys from Black Pixel stopped by to demo 2 upcoming games they're working on, both for kids: one for very young children, and one targeted at a slightly older set, which I assume ranges up to at least 30, given that it has me pretty excited. I'm neither young (by my standards), nor a gamer, but the game currently codenamed Tatooine has me ready to go running through the streets swinging my iPhone around and firing it like a phaser, baffling innocent onlookers. Check out the video after the jump, you'll get the idea.

Continue reading WWDC Live: Black Pixel demos 2 new games

WWDC Live: Black Pixel demos 2 new games originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 17 Jun 2009 10:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)WWDC Live: Black Pixel demos 2 new games originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 17 Jun 2009 10:30:00 EST. Please see our terms for use of feeds.

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WWDC Live: Andrew Stone, Twittelator Pro

Posted on June 13, 2009 by Brett Terpstra.
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Victor and I met Andrew Stone about an hour after the latest version of his iPhone Twitter client, Twittelator Pro, hit the App Store. He gave us a quick -- and very animated -- demonstration of some of the new features while we were at the Macworld party.

Continue reading WWDC Live: Andrew Stone, Twittelator Pro

WWDC Live: Andrew Stone, Twittelator Pro originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 13 Jun 2009 10:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)WWDC Live: Andrew Stone, Twittelator Pro originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 13 Jun 2009 10:00:00 EST. Please see our terms for use of feeds.

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WWDC Live: ds MediaLabs at the iPhone Intelligence Party

Posted on June 12, 2009 by Brett Terpstra.
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Ben Stahlhood of ds MediaLabs presented 3 new iPhone games to TUAW when I met him at the iPhone Intelligence Party at WWDC. A 3-D version of LightRiders (think TRON), a carnival game and a role playing game designed to get role players out of the basement and into the world. Have fun watching!

Continue reading WWDC Live: ds MediaLabs at the iPhone Intelligence Party

WWDC Live: ds MediaLabs at the iPhone Intelligence Party originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 12 Jun 2009 19:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)WWDC Live: ds MediaLabs at the iPhone Intelligence Party originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 12 Jun 2009 19:00:00 EST. Please see our terms for use of feeds.

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WWDC Live: bChamp at the iPhone Intelligence Party

Posted on by Brett Terpstra.
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At the iPhone intelligence party, it was hard not to notice the guy walking around with the practice amp making 808 sounds. After picking up his audio in all of my other videos, I tracked down monodomo and the bChamp application. Take a look at the video in the second half of the post, you'll quickly get the simple concept behind this beatboxing application. It's currently 99 cents in the App Store [iTunes link].

Continue reading WWDC Live: bChamp at the iPhone Intelligence Party

WWDC Live: bChamp at the iPhone Intelligence Party originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 12 Jun 2009 15:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)WWDC Live: bChamp at the iPhone Intelligence Party originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 12 Jun 2009 15:00:00 EST. Please see our terms for use of feeds.

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NimbleKit: Native iPhone apps with HTML and JavaScript

Posted on May 27, 2009 by Brett Terpstra.
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If you're packing a little JavaScript-fu but not much Objective-C knowledge, and itching to jump on the App Store bandwagon, NimbleKit may be the answer you're looking for. By providing its own API on top of Cocoa Touch, NimbleKit allows would-be developers to access core iPhone functionality with Javascript functions. You can build an entire application using an HTML template with embedded Javascript, compile it and run it on your iPhone/iPod touch. I've tried it out; it's pretty slick.

NimbleKit provides functions for placing buttons, progress indicators, text and other native interface elements programatically. You can also do some styling with the HTML. Functions are available to stream Internet-based or embedded audio, search contacts, and read and process local and remote documents. The demo version of the development kit lets you run it through all of its paces, only stopping short of running it on your device. You can build and test in the iPhone Simulator to your heart's content before making a purchase.

NimbleKit is ideal for a range of application types. You can't expect to make a wicked, animation-laden video game with it, but you can rapidly prototype and develop more static interfaces and basic functionality. While there's a good deal of power available, it does put you in an either/or situation. If you have a little Objective-C in your blood, you might become frustrated, not being able to tap NimbleKit's functionality from outside of the HTML setup. It's definitely, at this point, geared toward rapid development of iPhone apps by Javascript coders.

As I mentioned, NimbleKit is available to try with full functionality. You'll need Xcode installed with the iPhone SDK, and you'll still need to be a registered developer to get an app into the App Store. Since the iPhone SDK allows you to test on the Simulator without registering as a developer, you can actually put the entire process to the test before spending a cent (well, after the purchase of a Mac and the broadband line you'll need to download the SDK ... ). NimbleKit can be licensed for a one-time fee of $99, and a licensed copy can be used to create as many apps as you want. A project template is included with the kit to get you started.

NimbleKit: Native iPhone apps with HTML and JavaScript originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 27 May 2009 10:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)NimbleKit: Native iPhone apps with HTML and JavaScript originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 27 May 2009 10:00:00 EST. Please see our terms for use of feeds.

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Things 1.1/Things Touch 1.3.5: Area Sync

Posted on May 11, 2009 by Brett Terpstra.
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Things Touch 1.3.5 has been released along with Things 1.1 and, among a heap of bug fixes and UI improvements, you'll find a new feature for syncing Areas of Responsibility from your Mac to your iPhone (it's not yet possible to create Areas in Things Touch). The feature requires Things 1.1 on the Mac side, which was officially released today, but has actually been available (sans release notes) for about a week (assumedly waiting for Things Touch to make it through App Store approval).

Another new addition (which is more exciting, to me) is full AppleScript support in Things on the Mac. I haven't had a chance to dive into it yet, but it's a topic I discussed with Cultured Code at the last Macworld Expo and I'm excited to see it come to fruition. People using Things in any kind of group setting will appreciate the reconsidered approach to task delegation, as well.

For those who aren't familiar with Things in general, I'll take a quick step back. Things for the Mac has been a staunch competitor in the Mac task-management colosseum. Battling it out with OmniFocus and newer gladiators like The Hit List, it's been recognized by many for its simplicity and elegance. Things is powerful and flexible, while remaining reliable and simple. Things Touch is its iPhone companion, usable on its own or synced with Things Mac.

You may be asking, what's an "Area of Responsibility?" This is one of the features of Things which was hardest for me to grasp. It's not quite a GTD context, and it's not a folder for projects. Basically, Areas provide a flexible means of handling tasks which aren't part of a "project" and aren't necessarily sequential in nature. In the words of Cultured Code:

With an Area of Responsibility (or simply "Area"), you don't ask yourself about the desired outcome, but what standards you would like to maintain. An Area corresponds to an ongoing activity. These could be, for example, job responsibilities, roles you have taken on in your family, or personal responsibilities like health.

Things is available for download as a free trial, and can be purchased for $49.95US. Things Touch, the iPhone version, is available in the App Store for $9.99US.

Things 1.1/Things Touch 1.3.5: Area Sync originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 11 May 2009 20:45:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Things 1.1/Things Touch 1.3.5: Area Sync originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 11 May 2009 20:45:00 EST. Please see our terms for use of feeds.

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Another fistful of apps: Ember, Headspace, myMovies, Nozbe, Juglir and LiveView

Posted on April 14, 2009 by Brett Terpstra.
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According to my completely unscientific research, about 90% of the TUAW mailbag is comprised of iPhone app announcements. In our continuing effort to not deluge you with iPhone app reviews, I present another "fistful of apps": 6 iPhone app reviews in one post. If you don't have an iPhone, you only have to skip one post. For the rest, this is some serious bang for your blog-reading buck.

I don't play games much, aside from the occasional word challenge, so the apps I've chosen to review are definitely of a more utilitarian ilk. I'd classify them as productivity apps, including a Campfire client, a 3D mind mapping app, a movie cataloger, a task-management solution, a multi-status updater and a nifty tool for developing iPhone interfaces. Read on for the nitty gritty.

Continue reading Another fistful of apps: Ember, Headspace, myMovies, Nozbe, Juglir and LiveView

Another fistful of apps: Ember, Headspace, myMovies, Nozbe, Juglir and LiveView originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 14 Apr 2009 14:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Another fistful of apps: Ember, Headspace, myMovies, Nozbe, Juglir and LiveView originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 14 Apr 2009 14:00:00 EST. Please see our terms for use of feeds.

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Mobclix beefs up metrics, iPhone devs make money

Posted on March 31, 2009 by Brett Terpstra.
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Mobclix has been providing an impressive amount of usage information to iPhone developers for only about six months now, but have already made it into the 2008 TechCrunch 50, won SeedCamp 2008, and been recognized as a leading provider of metrics and analytics reporting. According to Mobclix, 75% of the applications in which the analytics are implemented have made the Top 100 Free App list. When TechCrunch reported on Mobclix shortly after they launched in September of 2008, it was noted that "more aggregate data would be welcome." Well, that wish has been granted.

Mobclix announced a major upgrade to their analytics and yield optimization advertising system for iPhone (and other mobile) app developers today.

For the end user, it may come across as a little scary. Beyond just standard usage statistics, developers can create unlimited metrics, gathering information on everything from favorite colors to what level you last conquered in their game. The data is all gathered anonymously, and your consent is required, so don't worry about Big Brother yet. The benefit to the average user of ad-supported iPhone applications is that highly targeted advertising may actually yield a connection between the user and a vendor in whom they'd actually be interested. Mobclix also provides an in-app comment system to directly connect users with developers, providing feedback which is exponentially more useful than App Store comments.


Continue reading Mobclix beefs up metrics, iPhone devs make money

Mobclix beefs up metrics, iPhone devs make money originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 31 Mar 2009 13:20:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Mobclix beefs up metrics, iPhone devs make money originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 31 Mar 2009 13:20:00 EST. Please see our terms for use of feeds.

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MyCal: custom calendars for your iPhone

Posted on March 13, 2009 by Brett Terpstra.
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Here's the question: what day of the month does next Friday land on? You pull out your iPhone, turn it on, unlock it, navigate to the Calendar and switch to Month view. Got it. March 20th. Of course, being the self-proclaimed efficiency expert that you are (isn't everybody?), you quickly decide that was way too many steps for such a simple task. If you regularly need this particular type of information, you're going to have to find an easier way. You could (A) carry around a printout of the calendar for the month, or (B) check out MyCal.

MyCal is a single-purpose app from Chillix, the same developers to whom our faithful readers offered their offbeat to-do lists a while back. It allows you to pick a background -- from a wide variety of built-in images or from your own collection -- select a calendar style and set transparency levels. When you're done, it outputs a wallpaper image you can use to get a quick view of the month without even unlocking your phone. To be clear, it won't show you any appointments or tasks, just a good-looking calendar that's readily accessible. A recent update to the application fixed some issues with blurriness, and I give it two thumbs up for simplicity and usefulness. If you fit into the description in the first paragraph, you might just want to check it out. The user's guide offers a comprehensive preview, and it's available in the App Store for 99 cents (US). Chillix has built up a fairly extensive collection of iPhone apps; check out their website for some other gems.

MyCal: custom calendars for your iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 13 Mar 2009 10:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)MyCal: custom calendars for your iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 13 Mar 2009 10:00:00 EST. Please see our terms for use of feeds.

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First Look: VegOut, for your vegetarian dining needs

Posted on March 4, 2009 by Brett Terpstra.
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"I did not become a vegetarian for my health, I did it for the health of the chickens."

Isaac Bashevis Singer

I've been a vegetarian for over a decade now, and I'm very familiar with the predicament of being in a new city and not having the foggiest idea where to look for a restaurant which caters to my particular lifestyle choices. When I heard about VegOut, I was immediately hopeful that my iPhone would, once again, provide a solution to a real-life problem. I was not disappointed.

VegOut is powered by happycow.net, an community aggregator for reviews and locations of vegan, vegetarian and veg-friendly restaurants. VegOut provides location awareness, touch navigation and a great-looking front end for this very useful service. It provides ratings, contact info, maps and can filter by your specific vegan/vegetarian preferences. If you're going out with a group of omnivores, or trying to please a vegan in the group but still keep the rest of the carnivores well-fed, VegOut can help. In addition to "current location" search, it can also search any location you specify.

Reviews of a restaurant can be loaded from happycow.net in VegOut's internal browser, and you can easily jump from there to Mobile Safari to add your own reviews, email the page, etc.. I'm discovering new restaurants across the country, and all of my current favorite restaurants have shown up. My newest culinary crush (Soul Vegetarian East in Chicago) came up with a 5-star rating, and I found some reviews of dishes I can't wait to go back and try. VegOut is available in the App Store (iTunes link) for $4.99US.

Champ Bennett, author of VegOut, has announced a 24-hour sale for TUAW readers, dropping the price to $3.99US. You can follow @VegOutApp on Twitter for updates. I don't know how many TUAW readers have sworn off the meat for one reason or another, but this is one handy application for the traveling vegetarian.

First Look: VegOut, for your vegetarian dining needs originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 04 Mar 2009 14:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)First Look: VegOut, for your vegetarian dining needs originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 04 Mar 2009 14:00:00 EST. Please see our terms for use of feeds.

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It’s true, iReddit on the iPhone

Posted on February 18, 2009 by Brett Terpstra.
Categories: Uncategorized.

Filed under: , ,

reddit, an open source social news aggregator which has garnered a loyal following, has come out with a very slick, very handy little iPhone app for their service. Actually, it's the third one -- according to their blog -- but this one's "official." iReddit brings you the news ... you don't even have to join reddit, your iPhone will start spewing stories of all caliber and ilk at you the moment you launch the app (fortunately, a free account will let you start filtering the stream).

Don't tell the rest of the TUAW team -- many of whom were clamoring to post about iReddit -- but I'd never used reddit.com in any serious fashion until I got in on the iReddit beta. I'm now a frequent reader ... at least on my iPhone. The app itself is much like the website in layout. It's also elegant, responsive and heart-warmingly cute, the cuteness due in large part to the reddit mascot checking the time and tapping its toes while pages load. I'm quite serious when I say that it's one of the best "loading screens" I've ever had the pleasure of using. Articles open in the built-in browser, where you can read them, send them to Safari, e-mail a link, or save them to your reddit account.

The team behind the app is none other than our friends from WWDC, 280 North. You may remember (or be using) their online presentation app, 280Slides. iReddit is another fine accomplishment on the 280 resume. Check it out at the App Store for $1.99US.

Continue reading It's true, iReddit on the iPhone

It's true, iReddit on the iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 18 Feb 2009 20:45:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)It's true, iReddit on the iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 18 Feb 2009 20:45:00 EST. Please see our terms for use of feeds.

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What’s up with the iPhone Carrier Update?

Posted on February 7, 2009 by Brett Terpstra.
Categories: Uncategorized.

Filed under: ,

If you checked for updates for your iPhone in iTunes in the last day or two, you should have seen this:


The standard Apple explanation from the Knowledge Base:

iTunes 7.7 and later has the ability to update the carrier specific settings on iPhone with iPhone 2.0 software or later. Carrier settings updates are small files (about 10k) that are downloaded from iTunes to be installed on your iPhone. The carrier settings can include updates to the default APN (how iPhone accesses the carrier's cellular data network), special dialing codes at Settings > Phone > [Carrier] Services, default settings for Stocks, Maps, Weather, and other items.

So what's actually in this update?

Logo replacements, apparently, for AT&T's upcoming MicroCell service (at the time of this writing, the page is in maintenance mode). 2 images, light and dark versions of the image on the left (courtesy of MobileCrunch):

[via MobileCrunch]

What's up with the iPhone Carrier Update? originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 07 Feb 2009 11:05:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)What's up with the iPhone Carrier Update? originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 07 Feb 2009 11:05:00 EST. Please see our terms for use of feeds.

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