7 million iPhone and iPod touch users tried to download Flash, and left sad

Posted on February 10, 2010 by Kent Pribbernow.
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Despite the widespread disdain for Adobe Flash, it remains a ubiquitous platform delivering streaming media to millions of browser windows -- except for mobile Safari. Adobe claims that its site received more than 7 million download requests for Flash in the month of December, originating from iPhone and iPod touch users, which the company is using as evidence that users of those products want Flash on their devices. A shocking figure, if true. And if traffic from these devices is so high now, demand will only be exacerbated by the arrival of the iPad, once thousands of angry users discover they can't watch funny cat videos anywhere but YouTube.

It's important to note, however, this traffic is originating from Adobe's Flash download page, where visitors are likely arriving after having clicked on a link which told them that their browser did not have Flash installed and where to download the plugin. So the question remains as to whether demand lured them to the page, or a simple call-to-action link. You decide.

I'm impressed that Adobe went to the effort of logging download requests, given their supposed "laziness."

7 million iPhone and iPod touch users tried to download Flash, and left sad originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 10 Feb 2010 13:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)7 million iPhone and iPod touch users tried to download Flash, and left sad originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 10 Feb 2010 13:30:00 EST. Please see our terms for use of feeds.

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Analysts see iPhone remaining exclusive to AT&T, spurring sales of anti-depressants

Posted on February 9, 2010 by Kent Pribbernow.
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Those among you hoping for an impending dissolution of AT&T's exclusive hold (or testicular constriction, if you will) on the iPhone may want to sit down before reading the following words. According to AppleInsider, two separate analysts are making similar predictions that the iPhone will remain shackled to AT&T's network, offering the iPad-AT&T partnership as evidence. It's ok, I wept too.

Vijay Jayant, of Barclays Capital, was quoted as saying "(The) launch of Apple's iPad on AT&T's network is a vote of confidence in AT&T's network by the equipment maker." I don't know which part of that statement I find more shocking and disturbing. The possibility of his prediction being accurate, or the notion that someone has confidence in AT&T's network? That's infreakingsane! Jayant, however, sees this pact lasting only through the remainder of 2010, as do the folks at Credit Suisse who echoed similar projections last week. I suppose we can hold out hope for another 10 months.

Personally, I'm going to deny this rumor exists in hopes of preventing its materialization. I cast thee out, demon, and unhear your blasphemy!

Analysts see iPhone remaining exclusive to AT&T, spurring sales of anti-depressants originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 09 Feb 2010 22:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Analysts see iPhone remaining exclusive to AT&T, spurring sales of anti-depressants originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 09 Feb 2010 22:00:00 EST. Please see our terms for use of feeds.

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The Font Game for iPhone is fontastic fun

Posted on December 24, 2009 by Kent Pribbernow.
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Be sure to check out our iPhone game review roundup via Joystiq.

Ask any designer what their favorite font is and you'll get one of several thousand possible answers. Fonts aren't merely pretty characters on a display; they are an art form. Each font family conveys a particular aesthetic meaning that can make or break any design, if used properly or improperly. In fact, I've long suspected the ancient Egyptian civilization was brought down by the creation of Papyrus. The recent appearance of the faux-ancient typeface in the film Avatar as subtitles will surely doom us all -- especially if viewed in 3D.

The folks at ILT share our font fixation, and they've developed a highly addictive text teaser iPhone game that puts your font knowledge to the test. The Font Game [$0.99, iTunes link] challenges you to identify a series of fonts presented onscreen; you then select one of four possible answers.

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The Font Game for iPhone is fontastic fun originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 24 Dec 2009 13:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)The Font Game for iPhone is fontastic fun originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 24 Dec 2009 13:30:00 EST. Please see our terms for use of feeds.

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