My first iPhone application

Posted on February 15, 2009 by Todd Ritter.
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Piggybank iPhone AppLast month I wrote about some resources for learning Objective-C that I was using to learn how to write iPhone applications. Judging by the number of comments on that article, I thought that I should write a follow-up post about my progress and the status of my first iPhone application.

Since I had a few programming classes in college (VB, C++), the logic of loops and decision statements was not a big hurdle. By using the learning resources like screencasts and books, I was able to get a better grasp of object-oriented programming (OOP) in general, and of course the syntax specific to Obj-C. I became familiar enough with Xcode just by using it for demo programs, and I used the wealth of iPhone developer resources from Apple to use the iPhone SDK. After paying $99 to Apple to enter into the iPhone Developer program, I was then able to access the forums; they were helpful in figuring out specific things (like how to preset a UIPickerView object).


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My first iPhone application originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 15 Feb 2009 08:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)My first iPhone application originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 15 Feb 2009 08:00:00 EST. Please see our terms for use of feeds.

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Crayon Physics Deluxe for iPhone

Posted on January 19, 2009 by Todd Ritter.
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Crayon Physics
Crayon Physics Deluxe (App Store) is an iPod Touch/iPhone 2.0 game highly similar to Touch Physics (App Store) in that you must move a ball to the goal (represented by the star on the right) by drawing various things on the screen. For instance, to move a ball across a gap, you would simply draw a line with your finger over the gap.

The game has 50 levels, and it includes a level editor so that you can make your own levels to increase replay value. You can play straight through the levels, or use the level chooser to jump around and play any levels (useful if you get stuck on a particular level). The music is calming and the graphics are good, but the levels initially draw very slowly.

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Crayon Physics Deluxe for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 19 Jan 2009 13:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Crayon Physics Deluxe for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 19 Jan 2009 13:30:00 EST. Please see our terms for use of feeds.

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Starting out with Objective-C

Posted on January 15, 2009 by Todd Ritter.
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Objective C CodeI recently decided to embark on a personal challenge to learn Objective-C (the programming language behind Mac and iPhone applications) so that I could one day get applications into the App Store. I'm not looking to make millions with a fart machine app, but I do want to see some of my ideas come to fruition and end up on some iPhones. While we've previously mentioned how to delve into programming in Objective-C, there have been some recent releases of educational materials that can help those who want to learn the language:

Programming in Objective-C 2.0
(book, $44.99)

This is the latest release of Stephen Kochan's series which some consider to be the Objective-C bible. It has a wealth of information jammed into almost 600 pages, and it will take you from simple variable assignments to advanced class implementation. I'm over halfway through this book, and the text is easy to read (not too high level), and is broken up in a visually appealing style with sufficient whitespace to be gentle on your eyes. If you're only interested in programming for the iPhone, you may only want to rely on this book for its wealth of foundational Objective-C material as it only has one chapter devoted to the iPhone.

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Starting out with Objective-C originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 15 Jan 2009 19:30:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Starting out with Objective-C originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 15 Jan 2009 19:30:00 EST. Please see our terms for use of feeds.

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Stocking Stuffer iPhone Apps

Posted on December 24, 2008 by Todd Ritter.
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Charades iPhone App

Looking for late gifts for iPhone owners? Here are some iPhone apps that are great for last-minute stocking stuffers or to show off your iPhone to your relatives during the holidays:

Charades ($1.99 US) -- While you're gathered around friends and family with nothing to do after the presents have been opened, use this app to generate some of the over 1000 charades games provided. The app offers a difficulty setting and Wikipedia links to each charade (in case you get stuck trying to act it out).


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Stocking Stuffer iPhone Apps originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 24 Dec 2008 21:10:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Stocking Stuffer iPhone Apps originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 24 Dec 2008 21:10:00 EST. Please see our terms for use of feeds.

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iPhone 101: Add mobile websites to home screen

Posted on December 19, 2008 by Todd Ritter.
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iPhone Home Screen BookmarkMany websites and services offer great mobile versions without being packaged in an App Store application. If you want to be able to quickly access these sites from your home screen, follow these steps:
  1. Launch Safari on your iPhone
  2. Browse to a desired mobile site (most sites will automatically redirect you to the mobile version once they determine that you're using an iPhone)
  3. Click the Favorites (+) button at the bottom of Safari
  4. Click "Add to Home Screen"
  5. Type a name for the icon that will appear on your home screen
  6. Click the "Add" button
You will now see an icon on your home screen that will launch directly to the mobile website. Since I'm headed to Washington D.C. next week, I found this handy for the Metro mobile site and the Allpoint ATM search site.

iPhone 101: Add mobile websites to home screen originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 19 Dec 2008 10:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)iPhone 101: Add mobile websites to home screen originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 19 Dec 2008 10:00:00 EST. Please see our terms for use of feeds.

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Manage Xbox Live friends with iNXES

Posted on December 15, 2008 by Todd Ritter.
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iNXES
To accompany the recent Xbox 360 dashboard update, 1337pwn.com released a new version of their Xbox Live friends-management iPhone application. iNXES lets you view your friends list in the NXE form complete with avatars, gamer scores, and online status.

In my testing (on 3G and WiFi), performance was pretty poor. Scrolling through categories or through my friends list was sluggish, and some of my friends' avatars have been updated on Xbox Live but are not showing on iNXES. I was, however, able to see profile data, achievements, and game history.

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Manage Xbox Live friends with iNXES originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 15 Dec 2008 09:00:00 EST. Please see our terms for use of feeds.

The Unofficial Apple Weblog (TUAW)Manage Xbox Live friends with iNXES originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 15 Dec 2008 09:00:00 EST. Please see our terms for use of feeds.

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